libMesh
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face_quad4_shell.h
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1// The libMesh Finite Element Library.
2// Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3
4// This library is free software; you can redistribute it and/or
5// modify it under the terms of the GNU Lesser General Public
6// License as published by the Free Software Foundation; either
7// version 2.1 of the License, or (at your option) any later version.
8
9// This library is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12// Lesser General Public License for more details.
13
14// You should have received a copy of the GNU Lesser General Public
15// License along with this library; if not, write to the Free Software
16// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17
18#ifndef LIBMESH_FACE_QUAD4_SHELL_H
19#define LIBMESH_FACE_QUAD4_SHELL_H
20
21#include "face_quad4.h"
22
23namespace libMesh
24{
25
36class QuadShell4 : public Quad4
37{
38public:
42 explicit
43 QuadShell4 (Elem * p=nullptr) :
44 Quad4(p) {}
45
46 QuadShell4 (QuadShell4 &&) = delete;
47 QuadShell4 (const QuadShell4 &) = delete;
48 QuadShell4 & operator= (const QuadShell4 &) = delete;
50 virtual ~QuadShell4() = default;
51
55 virtual ElemType type () const override { return QUADSHELL4; }
56};
57
58} // namespace libMesh
59
60#endif
This is the base class from which all geometric element types are derived.
Definition elem.h:96
The QUAD4 is an element in 2D composed of 4 nodes.
Definition face_quad4.h:54
QuadShell4 is almost identical to Quad4.
QuadShell4(const QuadShell4 &)=delete
virtual ~QuadShell4()=default
QuadShell4(QuadShell4 &&)=delete
QuadShell4(Elem *p=nullptr)
Constructor.
QuadShell4 & operator=(const QuadShell4 &)=delete
virtual ElemType type() const override
The libMesh namespace provides an interface to certain functionality in the library.
ElemType
Defines an enum for geometric element types.