20#ifndef LIBMESH_FACE_INF_QUAD6_H
21#define LIBMESH_FACE_INF_QUAD6_H
24#include "libmesh/libmesh_config.h"
26#ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS
29#include "libmesh/face_inf_quad.h"
83 virtual unsigned int n_sub_elem()
const override {
return 2; }
90 const unsigned int s)
const override;
92 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
94 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
101 const unsigned int e)
const override
127 unsigned int side_node)
const override;
133 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i)
override;
139 const unsigned int i)
override;
146 std::vector<dof_id_type> & conn)
const override;
161 const unsigned int v)
const override;
168 virtual std::pair<unsigned short int, unsigned short int>
196#ifdef LIBMESH_ENABLE_AMR
202 const unsigned int j,
203 const unsigned int k)
const override
The BoundaryInfo class contains information relevant to boundary conditions including storing faces,...
This is the base class from which all geometric element types are derived.
virtual dof_id_type key(const unsigned int s) const =0
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
The INFQUAD6 is an infinite element in 2D composed of 6 nodes.
InfQuad6(InfQuad6 &&)=delete
virtual std::pair< unsigned short int, unsigned short int > second_order_child_vertex(const unsigned int n) const override
virtual ElemType type() const override
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
InfQuad6 & operator=(const InfQuad6 &)=delete
static const int nodes_per_side
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
virtual unsigned int n_nodes() const override
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
virtual ~InfQuad6()=default
virtual void connectivity(const unsigned int sf, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int) const override
virtual Order default_order() const override
virtual dof_id_type key() const
Don't hide Elem::key() defined in the base class.
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
ElemType side_type(const unsigned int s) const override final
LIBMESH_ENABLE_TOPOLOGY_CACHES
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
InfQuad6(const InfQuad6 &)=delete
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
InfQuad6(Elem *p=nullptr)
Constructor.
virtual unsigned int n_sub_elem() const override
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
static const unsigned short int _second_order_adjacent_vertices[2][2]
Matrix that tells which vertices define the location of mid-side (or second-order) nodes.
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
static const int num_nodes
Geometric constants for InfQuad6.
The InfQuad is an abstract element type that lives in two dimensions.
static const int num_sides
Geometric constants for all InfQuads.
static const int num_children
A Node is like a Point, but with more information.
The libMesh namespace provides an interface to certain functionality in the library.
IOPackage
libMesh interfaces with several different software packages for the purposes of creating,...
ElemType
Defines an enum for geometric element types.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real