20 #ifndef LIBMESH_FACE_INF_QUAD6_H 21 #define LIBMESH_FACE_INF_QUAD6_H 24 #include "libmesh/libmesh_config.h" 26 #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 29 #include "libmesh/face_inf_quad.h" 83 virtual unsigned int n_sub_elem()
const override {
return 2; }
90 const unsigned int s)
const override;
92 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
94 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
101 const unsigned int e)
const override 127 unsigned int side_node)
const override;
133 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i)
override;
139 const unsigned int i)
override;
146 std::vector<dof_id_type> & conn)
const override;
161 const unsigned int v)
const override;
168 virtual std::pair<unsigned short int, unsigned short int>
196 #ifdef LIBMESH_ENABLE_AMR 202 const unsigned int j,
203 const unsigned int k)
const override 214 #endif // LIBMESH_ENABLE_AMR 228 #endif // ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS 230 #endif // LIBMESH_FACE_INF_QUAD6_H InfQuad6 & operator=(const InfQuad6 &)=delete
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
ElemType
Defines an enum for geometric element types.
static const int nodes_per_side
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
Order
defines an enum for polynomial orders.
A Node is like a Point, but with more information.
virtual Order default_order() const override
virtual ~InfQuad6()=default
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
virtual dof_id_type key() const
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
IOPackage
libMesh interfaces with several different software packages for the purposes of creating, reading, and writing mesh files.
This is the base class from which all geometric element types are derived.
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
InfQuad6(Elem *p=nullptr)
Constructor.
static const int num_sides
Geometric constants for all InfQuads.
The libMesh namespace provides an interface to certain functionality in the library.
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int) const override
virtual unsigned int n_nodes() const override
LIBMESH_ENABLE_TOPOLOGY_CACHES
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
virtual unsigned int n_sub_elem() const override
The BoundaryInfo class contains information relevant to boundary conditions including storing faces...
The InfQuad is an abstract element type that lives in two dimensions.
static const unsigned short int _second_order_adjacent_vertices[2][2]
Matrix that tells which vertices define the location of mid-side (or second-order) nodes...
The INFQUAD6 is an infinite element in 2D composed of 6 nodes.
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
static const int num_nodes
Geometric constants for InfQuad6.
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual std::pair< unsigned short int, unsigned short int > second_order_child_vertex(const unsigned int n) const override
ElemType side_type(const unsigned int s) const override final
virtual ElemType type() const override
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
static const int num_children
virtual void connectivity(const unsigned int sf, const IOPackage iop, std::vector< dof_id_type > &conn) const override
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override