libMesh
edge_edge2.h
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1 // The libMesh Finite Element Library.
2 // Copyright (C) 2002-2025 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3 
4 // This library is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU Lesser General Public
6 // License as published by the Free Software Foundation; either
7 // version 2.1 of the License, or (at your option) any later version.
8 
9 // This library is distributed in the hope that it will be useful,
10 // but WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // Lesser General Public License for more details.
13 
14 // You should have received a copy of the GNU Lesser General Public
15 // License along with this library; if not, write to the Free Software
16 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17 
18 
19 
20 #ifndef LIBMESH_EDGE_EDGE2_H
21 #define LIBMESH_EDGE_EDGE2_H
22 
23 // Local includes
24 #include "libmesh/libmesh_common.h"
25 #include "libmesh/edge.h"
26 
27 namespace libMesh
28 {
29 
46 class Edge2 : public Edge
47 {
48 public:
49 
53  explicit
54  Edge2 (Elem * p=nullptr) :
56 
57  Edge2 (Edge2 &&) = delete;
58  Edge2 (const Edge2 &) = delete;
59  Edge2 & operator= (const Edge2 &) = delete;
60  Edge2 & operator= (Edge2 &&) = delete;
61  virtual ~Edge2() = default;
62 
67  virtual Point master_point (const unsigned int i) const override
68  {
69  libmesh_assert_less(i, this->n_nodes());
70  return Point(2.0f*Real(i)-1.0f,0,0);
71  }
72 
76  virtual unsigned int n_sub_elem() const override { return 1; }
77 
81  virtual bool is_vertex(const unsigned int i) const override;
82 
86  virtual bool is_edge(const unsigned int i) const override;
87 
91  virtual bool is_face(const unsigned int i) const override;
92 
97  virtual bool is_node_on_side(const unsigned int n,
98  const unsigned int s) const override;
99 
104  virtual bool is_node_on_edge(const unsigned int n,
105  const unsigned int e) const override;
106 
111  virtual bool has_affine_map () const override { return true; }
112 
116  virtual bool has_invertible_map(Real tol) const override;
117 
122  virtual bool is_linear () const override { return true; }
123 
127  virtual ElemType type() const override { return EDGE2; }
128 
132  virtual Order default_order() const override;
133 
134  virtual void connectivity(const unsigned int sc,
135  const IOPackage iop,
136  std::vector<dof_id_type> & conn) const override;
137 
142  virtual Point true_centroid () const override;
143 
147  virtual Real volume () const override;
148 
149  virtual Point side_vertex_average_normal(const unsigned int s) const override final;
150 
151 #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS
152 
156  virtual bool infinite () const override { return false; }
157 
158 #endif
159 
163  using Edge::key;
164 
170  virtual dof_id_type key () const override;
171 
175  static const int num_nodes = 2;
176 
177  virtual void flip(BoundaryInfo *) override final;
178 
179 protected:
180 
185 
186 
187 
188 #ifdef LIBMESH_ENABLE_AMR
189 
193  virtual Real embedding_matrix (const unsigned int i,
194  const unsigned int j,
195  const unsigned int k) const override
196  { return _embedding_matrix[i][j][k]; }
197 
203 
205 
206 #endif // LIBMESH_ENABLE_AMR
207 
208 };
209 
210 } // namespace libMesh
211 
212 
213 #endif // LIBMESH_EDGE_EDGE2_H
virtual bool has_affine_map() const override
Definition: edge_edge2.h:111
ElemType
Defines an enum for geometric element types.
Order
defines an enum for polynomial orders.
Definition: enum_order.h:40
A Node is like a Point, but with more information.
Definition: node.h:52
virtual dof_id_type key() const
Definition: elem.C:751
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
Definition: edge_edge2.h:193
virtual Point master_point(const unsigned int i) const override
Definition: edge_edge2.h:67
IOPackage
libMesh interfaces with several different software packages for the purposes of creating, reading, and writing mesh files.
This is the base class from which all geometric element types are derived.
Definition: elem.h:94
virtual ~Edge2()=default
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
Definition: edge_edge2.h:184
The libMesh namespace provides an interface to certain functionality in the library.
virtual dof_id_type key() const override
Definition: edge_edge2.C:154
LIBMESH_ENABLE_TOPOLOGY_CACHES
Definition: edge_edge2.h:204
static const int num_children
Definition: edge.h:66
Edge2(Elem *p=nullptr)
Constructor.
Definition: edge_edge2.h:54
virtual bool is_face(const unsigned int i) const override
Definition: edge_edge2.C:65
virtual Point true_centroid() const override
An optimized method for computing the centroid of a 2-node edge.
Definition: edge_edge2.C:133
The BoundaryInfo class contains information relevant to boundary conditions including storing faces...
Definition: boundary_info.h:57
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
Definition: edge_edge2.h:202
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
Definition: edge_edge2.C:70
Edge2 & operator=(const Edge2 &)=delete
virtual bool is_vertex(const unsigned int i) const override
Definition: edge_edge2.C:54
static const int num_nodes
Geometric constants for Edge2.
Definition: edge_edge2.h:175
virtual bool has_invertible_map(Real tol) const override
Definition: edge_edge2.C:93
virtual bool is_edge(const unsigned int i) const override
Definition: edge_edge2.C:60
virtual Order default_order() const override
Definition: edge_edge2.C:86
virtual bool is_linear() const override
Definition: edge_edge2.h:122
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
Definition: edge_edge2.C:100
virtual unsigned int n_sub_elem() const override
Definition: edge_edge2.h:76
The Edge2 is an element in 1D composed of 2 nodes.
Definition: edge_edge2.h:46
The Edge is an element in 1D.
Definition: edge.h:37
virtual bool infinite() const override
Definition: edge_edge2.h:156
virtual Real volume() const override
An optimized method for computing the length of a 2-node edge.
Definition: edge_edge2.C:138
virtual Point side_vertex_average_normal(const unsigned int s) const override final
Definition: edge_edge2.C:147
virtual ElemType type() const override
Definition: edge_edge2.h:127
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
Definition: edge_edge2.C:161
A Point defines a location in LIBMESH_DIM dimensional Real space.
Definition: point.h:39
virtual unsigned int n_nodes() const override
Definition: edge.h:78
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
Definition: edge_edge2.C:77
uint8_t dof_id_type
Definition: id_types.h:67