24#include "libmesh/elem.h"
45 Edge (
const unsigned int nn,
47 Node ** nodelinkdata) :
73 virtual unsigned short dim () const override final {
return 1; }
78 virtual unsigned int n_nodes()
const override {
return 2; }
83 virtual unsigned int n_sides() const override final {
return 2; }
88 virtual unsigned int n_vertices() const override final {
return 2; }
93 virtual unsigned int n_edges() const override final {
return 0; }
98 virtual unsigned int n_faces() const override final {
return 0; }
103 virtual unsigned int n_children() const override final {
return 2; }
109 const unsigned int s)
const override final;
115 const unsigned int)
const override final
122 virtual unsigned int opposite_side(
const unsigned int s)
const override final;
130 const unsigned int s)
const override final;
157 unsigned int )
const override final;
164 unsigned int edge_node)
const override final;
169 virtual std::unique_ptr<Elem>
side_ptr (
const unsigned int i)
override final;
174 virtual void side_ptr (std::unique_ptr<Elem> & side,
const unsigned int i)
override final;
179 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i)
override final;
185 const unsigned int i)
override final;
194 { libmesh_not_implemented();
return std::unique_ptr<Elem>(); }
199 virtual void build_edge_ptr (std::unique_ptr<Elem> &,
const unsigned int)
override final
200 { libmesh_not_implemented(); }
202 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
204 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
206 virtual std::vector<unsigned int>
sides_on_edge(
const unsigned int)
const override final
226 {
return (this->
point(0) + this->
point(1)) / 2; }
231 virtual void permute(
unsigned int)
override final { libmesh_error(); }
233 virtual bool is_flipped() const override final;
249#ifdef LIBMESH_ENABLE_AMR
255 const unsigned int)
const
256 { libmesh_not_implemented();
return 0; }
The Edge is an element in 1D.
virtual std::unique_ptr< Elem > side_ptr(const unsigned int i) override final
virtual bool is_flipped() const override final
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override final
Throws an error.
virtual bool is_child_on_side(const unsigned int c, const unsigned int s) const override final
Edge & operator=(const Edge &)=delete
virtual unsigned int n_nodes() const override
static const int nodes_per_side
virtual unsigned int n_faces() const override final
virtual unsigned int opposite_side(const unsigned int s) const override final
virtual std::vector< unsigned int > sides_on_edge(const unsigned int) const override final
ElemType side_type(const unsigned int s) const override final
Edge(const Edge &)=delete
virtual void build_edge_ptr(std::unique_ptr< Elem > &, const unsigned int) override final
The Elem::build_edge_ptr() member makes no sense for edges.
virtual unsigned int local_side_node(unsigned int side, unsigned int) const override final
static const int num_sides
Geometric constants for all Edges.
virtual void permute(unsigned int) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index.
virtual std::vector< unsigned int > edges_adjacent_to_node(const unsigned int) const override final
1D elements don't have any edges, but they are themselves edges, so I guess an argument could be made...
virtual bool is_edge_on_side(const unsigned int, const unsigned int) const override final
virtual unsigned int n_vertices() const override final
virtual dof_id_type key(const unsigned int s) const override final
unsigned int side_children_matrix(const unsigned int, const unsigned int) const
Matrix that allows children to inherit boundary conditions.
Edge(const unsigned int nn, Elem *p, Node **nodelinkdata)
Default line element, takes number of nodes and parent.
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int) override final
The Elem::build_edge_ptr() member makes no sense for edges.
virtual bool on_reference_element(const Point &p, const Real eps=TOLERANCE) const override final
Elem * _elemlinks_data[3+(LIBMESH_DIM >1)]
Data for links to parent/neighbor/interior_parent elements.
virtual unsigned int n_sides() const override final
static const int nodes_per_edge
virtual unsigned int n_permutations() const override final
Returns the number of independent permutations of element nodes - e.g.
static const int num_edges
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override final
virtual unsigned int opposite_node(const unsigned int n, const unsigned int s) const override final
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
virtual unsigned int n_children() const override final
virtual dof_id_type low_order_key(const unsigned int s) const override final
virtual Point quasicircumcenter() const override
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
static const int num_children
unsigned int center_node_on_side(const unsigned short side) const override final
virtual unsigned int n_edges() const override final
virtual unsigned short dim() const override final
This is the base class from which all geometric element types are derived.
const Point & point(const unsigned int i) const
void set_interior_parent(Elem *p)
Sets the pointer to the element's interior_parent.
static dof_id_type compute_key(dof_id_type n0)
virtual dof_id_type key(const unsigned int s) const =0
dof_id_type node_id(const unsigned int i) const
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
A Node is like a Point, but with more information.
A Point defines a location in LIBMESH_DIM dimensional Real space.
The libMesh namespace provides an interface to certain functionality in the library.
ElemType
Defines an enum for geometric element types.
const int invalid_int
A number which is used quite often to represent an invalid or uninitialized value for an integer.
static constexpr Real TOLERANCE
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real