20 #ifndef LIBMESH_CELL_PYRAMID18_H 21 #define LIBMESH_CELL_PYRAMID18_H 24 #include "libmesh/cell_pyramid.h" 114 virtual unsigned int n_sub_elem()
const override {
return 1; }
119 virtual bool is_vertex(
const unsigned int i)
const override;
124 virtual bool is_edge(
const unsigned int i)
const override;
129 virtual bool is_face(
const unsigned int i)
const override;
136 const unsigned int s)
const override;
138 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
140 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
147 const unsigned int e)
const override;
179 unsigned int side_node)
const override;
185 unsigned int edge_node)
const override;
191 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i)
override;
197 const unsigned int i)
override;
206 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
211 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge,
const unsigned int i)
override;
215 std::vector<dof_id_type> & conn)
const override;
228 const unsigned int v)
const override;
249 virtual void permute(
unsigned int perm_num)
override final;
266 #ifdef LIBMESH_ENABLE_AMR 273 const unsigned int)
const override 274 { libmesh_not_implemented();
return 0.; }
278 #endif // LIBMESH_ENABLE_AMR 285 #endif // LIBMESH_CELL_PYRAMID18_H ElemType
Defines an enum for geometric element types.
The Pyramid is an element in 3D with 5 sides.
Order
defines an enum for polynomial orders.
A Node is like a Point, but with more information.
Pyramid18 & operator=(const Pyramid18 &)=delete
static const int num_edges
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
virtual dof_id_type key() const
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
virtual ~Pyramid18()=default
unsigned int center_node_on_side(const unsigned short side) const override final
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
IOPackage
libMesh interfaces with several different software packages for the purposes of creating, reading, and writing mesh files.
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
This is the base class from which all geometric element types are derived.
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int n) const override
virtual bool is_edge(const unsigned int i) const override
static const int nodes_per_side
virtual unsigned int n_sub_elem() const override
FIXME: we don't yet have a refinement pattern for pyramids...
The libMesh namespace provides an interface to certain functionality in the library.
Pyramid18(Elem *p=nullptr)
Constructor.
static const int num_nodes
Geometric constants for Pyramid18.
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
virtual unsigned int n_nodes() const override
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index...
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
virtual bool has_affine_map() const override
The BoundaryInfo class contains information relevant to boundary conditions including storing faces...
virtual bool is_face(const unsigned int i) const override
LIBMESH_ENABLE_TOPOLOGY_CACHES
static const int num_sides
Geometric constants for all Pyramids.
virtual ElemType type() const override
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
Builds a EDGE3 coincident with edge i.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
static const int nodes_per_edge
The Pyramid18 is an element in 3D composed of 18 nodes, designed to interface with a QUAD9 element ...
ElemType side_type(const unsigned int s) const override final
virtual Real embedding_matrix(const unsigned int, const unsigned int, const unsigned int) const override
Matrix used to create the elements children.
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
virtual Order default_order() const override
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
Builds a QUAD9 or TRI7 coincident with face i.
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
virtual bool is_vertex(const unsigned int i) const override