20#ifndef LIBMESH_CELL_PYRAMID18_H
21#define LIBMESH_CELL_PYRAMID18_H
24#include "libmesh/cell_pyramid.h"
114 virtual unsigned int n_sub_elem()
const override {
return 1; }
119 virtual bool is_vertex(
const unsigned int i)
const override;
124 virtual bool is_edge(
const unsigned int i)
const override;
129 virtual bool is_face(
const unsigned int i)
const override;
136 const unsigned int s)
const override;
138 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
140 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
147 const unsigned int e)
const override;
179 unsigned int side_node)
const override;
185 unsigned int edge_node)
const override;
191 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i)
override;
197 const unsigned int i)
override;
206 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
211 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge,
const unsigned int i)
override;
215 std::vector<dof_id_type> & conn)
const override;
228 const unsigned int v)
const override;
249 virtual void permute(
unsigned int perm_num)
override final;
266#ifdef LIBMESH_ENABLE_AMR
273 const unsigned int)
const override
274 { libmesh_not_implemented();
return 0.; }
The BoundaryInfo class contains information relevant to boundary conditions including storing faces,...
This is the base class from which all geometric element types are derived.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
A Node is like a Point, but with more information.
The Pyramid18 is an element in 3D composed of 18 nodes, designed to interface with a QUAD9 element on...
virtual ElemType type() const override
Pyramid18 & operator=(const Pyramid18 &)=delete
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
static const int nodes_per_edge
virtual Real embedding_matrix(const unsigned int, const unsigned int, const unsigned int) const override
Matrix used to create the elements children.
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index.
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
Builds a QUAD9 or TRI7 coincident with face i.
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int n) const override
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
Pyramid18(Pyramid18 &&)=delete
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
virtual unsigned int n_nodes() const override
virtual bool has_affine_map() const override
static const int nodes_per_side
virtual ~Pyramid18()=default
virtual bool is_edge(const unsigned int i) const override
virtual dof_id_type key() const
Don't hide Pyramid::key() defined in the base class.
virtual unsigned int n_sub_elem() const override
FIXME: we don't yet have a refinement pattern for pyramids...
virtual bool is_face(const unsigned int i) const override
LIBMESH_ENABLE_TOPOLOGY_CACHES
Pyramid18(const Pyramid18 &)=delete
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
virtual bool is_vertex(const unsigned int i) const override
Pyramid18(Elem *p=nullptr)
Constructor.
static const int num_nodes
Geometric constants for Pyramid18.
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
Builds a EDGE3 coincident with edge i.
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
virtual Order default_order() const override
ElemType side_type(const unsigned int s) const override final
unsigned int center_node_on_side(const unsigned short side) const override final
The Pyramid is an element in 3D with 5 sides.
virtual dof_id_type key(const unsigned int s) const override
static const int num_edges
static const int num_sides
Geometric constants for all Pyramids.
The libMesh namespace provides an interface to certain functionality in the library.
IOPackage
libMesh interfaces with several different software packages for the purposes of creating,...
ElemType
Defines an enum for geometric element types.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real