20 #ifndef LIBMESH_CELL_PYRAMID14_H 21 #define LIBMESH_CELL_PYRAMID14_H 24 #include "libmesh/cell_pyramid.h" 108 virtual unsigned int n_sub_elem()
const override {
return 1; }
113 virtual bool is_vertex(
const unsigned int i)
const override;
118 virtual bool is_edge(
const unsigned int i)
const override;
123 virtual bool is_face(
const unsigned int i)
const override;
130 const unsigned int s)
const override;
132 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
134 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
141 const unsigned int e)
const override;
173 unsigned int side_node)
const override;
179 unsigned int edge_node)
const override;
185 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i,
186 bool proxy=
false)
override;
192 const unsigned int i)
override;
198 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
203 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge,
const unsigned int i)
override;
207 std::vector<dof_id_type> & conn)
const override;
219 const unsigned int v)
const override;
245 virtual void permute(
unsigned int perm_num)
override final;
262 #ifdef LIBMESH_ENABLE_AMR 269 const unsigned int)
const override 270 { libmesh_not_implemented();
return 0.; }
274 #endif // LIBMESH_ENABLE_AMR 281 #endif // LIBMESH_CELL_PYRAMID14_H ElemType
Defines an enum for geometric element types.
The Pyramid is an element in 3D with 5 sides.
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
Order
defines an enum for polynomial orders.
A Node is like a Point, but with more information.
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
static const int num_edges
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
virtual bool has_affine_map() const override
virtual dof_id_type key() const
LIBMESH_ENABLE_TOPOLOGY_CACHES
virtual Order default_order() const override
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
IOPackage
libMesh interfaces with several different software packages for the purposes of creating, reading, and writing mesh files.
This is the base class from which all geometric element types are derived.
The libMesh namespace provides an interface to certain functionality in the library.
virtual bool is_face(const unsigned int i) const override
virtual Real embedding_matrix(const unsigned int, const unsigned int, const unsigned int) const override
Matrix used to create the elements children.
virtual bool is_edge(const unsigned int i) const override
virtual unsigned int n_sub_elem() const override
FIXME: we don't yet have a refinement pattern for pyramids...
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index...
static const int nodes_per_side
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
The BoundaryInfo class contains information relevant to boundary conditions including storing faces...
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
static const int num_sides
Geometric constants for all Pyramids.
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
Builds a EDGE3 coincident with edge i.
static const int num_nodes
Geometric constants for Pyramid14.
Pyramid14 & operator=(const Pyramid14 &)=delete
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual unsigned int n_nodes() const override
virtual bool is_vertex(const unsigned int i) const override
virtual Real volume() const override
Specialization for computing the volume of a Pyramid14.
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
virtual ElemType type() const override
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int n) const override
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
unsigned int center_node_on_side(const unsigned short side) const override final
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i, bool proxy=false) override
Builds a QUAD9 or TRI6 coincident with face i.
The Pyramid14 is an element in 3D composed of 14 nodes, designed to interface with a QUAD9 element ...
ElemType side_type(const unsigned int s) const override final
static const int nodes_per_edge
virtual ~Pyramid14()=default
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
Pyramid14(Elem *p=nullptr)
Constructor.
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override