20 #ifndef LIBMESH_CELL_PYRAMID13_H 21 #define LIBMESH_CELL_PYRAMID13_H 24 #include "libmesh/cell_pyramid.h" 105 virtual unsigned int n_sub_elem()
const override {
return 1; }
110 virtual bool is_vertex(
const unsigned int i)
const override;
115 virtual bool is_edge(
const unsigned int i)
const override;
120 virtual bool is_face(
const unsigned int i)
const override;
127 const unsigned int s)
const override;
129 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
131 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
138 const unsigned int e)
const override;
155 unsigned int side_node)
const override;
161 unsigned int edge_node)
const override;
167 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i)
override;
173 const unsigned int i)
override;
182 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
187 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge,
const unsigned int i)
override;
191 std::vector<dof_id_type> & conn)
const override;
203 const unsigned int v)
const override;
229 virtual void permute(
unsigned int perm_num)
override final;
244 #ifdef LIBMESH_ENABLE_AMR 251 const unsigned int)
const override 252 { libmesh_not_implemented();
return 0.; }
256 #endif // LIBMESH_ENABLE_AMR 263 #endif // LIBMESH_CELL_PYRAMID13_H ElemType
Defines an enum for geometric element types.
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
The Pyramid is an element in 3D with 5 sides.
virtual bool has_affine_map() const override
Order
defines an enum for polynomial orders.
A Node is like a Point, but with more information.
virtual unsigned int n_nodes() const override
virtual Real volume() const override
Specialization for computing the volume of a Pyramid13.
static const int num_edges
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int n) const override
IOPackage
libMesh interfaces with several different software packages for the purposes of creating, reading, and writing mesh files.
static const int nodes_per_edge
This is the base class from which all geometric element types are derived.
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
Builds a EDGE3 coincident with edge i.
virtual Real embedding_matrix(const unsigned int, const unsigned int, const unsigned int) const override
Matrix used to create the elements children.
static const int nodes_per_side
Pyramid13 & operator=(const Pyramid13 &)=delete
The libMesh namespace provides an interface to certain functionality in the library.
LIBMESH_ENABLE_TOPOLOGY_CACHES
Pyramid13(Elem *p=nullptr)
Constructor.
virtual ~Pyramid13()=default
virtual bool is_edge(const unsigned int i) const override
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
virtual bool is_vertex(const unsigned int i) const override
virtual unsigned int n_sub_elem() const override
FIXME: we don't yet have a refinement pattern for pyramids...
The BoundaryInfo class contains information relevant to boundary conditions including storing faces...
static const int num_nodes
Geometric constants for Pyramid13.
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
static const int num_sides
Geometric constants for all Pyramids.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
Builds a QUAD8 or TRI6 coincident with face i.
The Pyramid13 is an element in 3D composed of 13 nodes, designed to interface with a QUAD8 element ...
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
virtual bool is_face(const unsigned int i) const override
virtual ElemType type() const override
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index...
ElemType side_type(const unsigned int s) const override final
virtual Order default_order() const override
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override