20#ifndef LIBMESH_CELL_PYRAMID13_H
21#define LIBMESH_CELL_PYRAMID13_H
24#include "libmesh/cell_pyramid.h"
105 virtual unsigned int n_sub_elem()
const override {
return 1; }
110 virtual bool is_vertex(
const unsigned int i)
const override;
115 virtual bool is_edge(
const unsigned int i)
const override;
120 virtual bool is_face(
const unsigned int i)
const override;
127 const unsigned int s)
const override;
129 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
131 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
138 const unsigned int e)
const override;
155 unsigned int side_node)
const override;
161 unsigned int edge_node)
const override;
167 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i)
override;
173 const unsigned int i)
override;
182 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
187 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge,
const unsigned int i)
override;
191 std::vector<dof_id_type> & conn)
const override;
203 const unsigned int v)
const override;
229 virtual void permute(
unsigned int perm_num)
override final;
244#ifdef LIBMESH_ENABLE_AMR
251 const unsigned int)
const override
252 { libmesh_not_implemented();
return 0.; }
The BoundaryInfo class contains information relevant to boundary conditions including storing faces,...
This is the base class from which all geometric element types are derived.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
A Node is like a Point, but with more information.
The Pyramid13 is an element in 3D composed of 13 nodes, designed to interface with a QUAD8 element on...
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
Builds a QUAD8 or TRI6 coincident with face i.
LIBMESH_ENABLE_TOPOLOGY_CACHES
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
Builds a EDGE3 coincident with edge i.
virtual bool is_face(const unsigned int i) const override
static const int nodes_per_side
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
virtual bool has_affine_map() const override
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int n) const override
static const int num_nodes
Geometric constants for Pyramid13.
Pyramid13(const Pyramid13 &)=delete
Pyramid13 & operator=(const Pyramid13 &)=delete
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
virtual Real embedding_matrix(const unsigned int, const unsigned int, const unsigned int) const override
Matrix used to create the elements children.
virtual ~Pyramid13()=default
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
virtual Real volume() const override
Specialization for computing the volume of a Pyramid13.
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
virtual unsigned int n_nodes() const override
static const int nodes_per_edge
ElemType side_type(const unsigned int s) const override final
virtual bool is_edge(const unsigned int i) const override
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
virtual unsigned int n_sub_elem() const override
FIXME: we don't yet have a refinement pattern for pyramids...
virtual bool is_vertex(const unsigned int i) const override
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
Pyramid13(Elem *p=nullptr)
Constructor.
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index.
Pyramid13(Pyramid13 &&)=delete
virtual ElemType type() const override
virtual Order default_order() const override
The Pyramid is an element in 3D with 5 sides.
static const int num_edges
static const int num_sides
Geometric constants for all Pyramids.
The libMesh namespace provides an interface to certain functionality in the library.
IOPackage
libMesh interfaces with several different software packages for the purposes of creating,...
ElemType
Defines an enum for geometric element types.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real