20#include "libmesh/cell_prism15.h"
21#include "libmesh/edge_edge3.h"
22#include "libmesh/face_quad8.h"
23#include "libmesh/face_tri6.h"
24#include "libmesh/enum_io_package.h"
25#include "libmesh/enum_order.h"
40 {0, 2, 1, 8, 7, 6, 99, 99},
41 {0, 1, 4, 3, 6, 10, 12, 9},
42 {1, 2, 5, 4, 7, 11, 13, 10},
43 {2, 0, 3, 5, 8, 9, 14, 11},
44 {3, 4, 5, 12, 13, 14, 99, 99}
83 const unsigned int s)
const
85 libmesh_assert_less (s,
n_sides());
91std::vector<unsigned int>
94 libmesh_assert_less(s,
n_sides());
95 auto trim = (s > 0 && s < 4) ? 0 : 2;
102 libmesh_assert_less(e,
n_edges());
107 const unsigned int e)
const
109 libmesh_assert_less (e,
n_edges());
155 unsigned int side_node)
const
157 libmesh_assert_less (side, this->
n_sides());
171 unsigned int edge_node)
const
173 libmesh_assert_less(edge, this->
n_edges());
183 libmesh_assert_less (i, this->
n_sides());
185 std::unique_ptr<Elem> face;
192 face = std::make_unique<Tri6>();
199 face = std::make_unique<Quad8>();
203 libmesh_error_msg(
"Invalid side i = " << i);
207 for (
auto n : face->node_index_range())
210 face->set_interior_parent(
this);
211 face->inherit_data_from(*
this);
218 const unsigned int i)
220 libmesh_assert_less (i, this->
n_sides());
227 if (!side.get() || side->type() !=
TRI6)
239 if (!side.get() || side->type() !=
QUAD8)
248 libmesh_error_msg(
"Invalid side i = " << i);
251 side->inherit_data_from(*
this);
254 for (
auto n : side->node_index_range())
262 return this->simple_build_edge_ptr<Edge3,Prism15>(i);
269 this->simple_build_edge_ptr<Prism15>(edge, i,
EDGE3);
276 std::vector<dof_id_type> & conn)
const
304 for (
unsigned i=0; i<9; ++i)
321 libmesh_error_msg(
"Unsupported IO package " << iop);
329 const unsigned int v)
const
331 libmesh_assert_greater_equal (n, this->
n_vertices());
332 libmesh_assert_less (n, this->
n_nodes());
333 libmesh_assert_less (v, 2);
339std::pair<unsigned short int, unsigned short int>
342 libmesh_assert_greater_equal (n, this->
n_vertices());
343 libmesh_assert_less (n, this->
n_nodes());
345 return std::pair<unsigned short int, unsigned short int>
368 -x0 - x1 + x10 + 2*x12 - x3 - x4 + 2*x6 - x9,
369 3*x0/2 + x1/2 + 2*x12 - 3*x3/2 - x4/2 - 2*x6,
370 -x0/2 + x1/2 - x10 - x3/2 + x4/2 + x9,
371 2*x0 - 2*x12 + 2*x13 - 2*x14 + 2*x3 - 2*x6 + 2*x7 - 2*x8,
372 -2*x0 - 2*x12 + 2*x13 - 2*x14 + 2*x3 + 2*x6 - 2*x7 + 2*x8,
374 2*x0 + 2*x1 - 4*x12 + 2*x3 + 2*x4 - 4*x6,
375 -2*x0 - 2*x1 - 4*x12 + 2*x3 + 2*x4 + 4*x6,
382 -x0 + x11 + 2*x14 - x2 - x3 - x5 + 2*x8 - x9,
383 3*x0/2 + 2*x14 + x2/2 - 3*x3/2 - x5/2 - 2*x8,
384 -x0/2 - x11 + x2/2 - x3/2 + x5/2 + x9,
385 2*x0 - 4*x14 + 2*x2 + 2*x3 + 2*x5 - 4*x8,
386 -2*x0 - 4*x14 - 2*x2 + 2*x3 + 2*x5 + 4*x8,
388 2*x0 - 2*x12 + 2*x13 - 2*x14 + 2*x3 - 2*x6 + 2*x7 - 2*x8,
389 -2*x0 - 2*x12 + 2*x13 - 2*x14 + 2*x3 + 2*x6 - 2*x7 + 2*x8,
399 3*x0/2 + 2*x14 + x2/2 - 3*x3/2 - x5/2 - 2*x8,
400 -x0 - 2*x11 + x2 - x3 + x5 + 2*x9,
401 -x0 - 2*x14 - x2 + x3 + x5 + 2*x8,
402 3*x0/2 + x1/2 + 2*x12 - 3*x3/2 - x4/2 - 2*x6,
403 -x0 + x1 - 2*x10 - x3 + x4 + 2*x9,
404 -2*x0 - 2*x12 + 2*x13 - 2*x14 + 2*x3 + 2*x6 - 2*x7 + 2*x8,
405 -x0 - x1 - 2*x12 + x3 + x4 + 2*x6
417 w1 = 1.1169079483900573284750350421656140e-01_R,
418 w2 = 5.4975871827660933819163162450105264e-02_R,
419 a1 = 4.4594849091596488631832925388305199e-01_R,
420 a2 = 9.1576213509770743459571463402201508e-02_R;
423 static const Real w2D[N2D] = {w1, w1, w1, w2, w2, w2};
429 static const Real xi[N2D][3] =
433 { 1., 1-2*a1, (1-2*a1)*(1-2*a1)},
436 { 1., 1-2*a2, (1-2*a2)*(1-2*a2)},
440 static const Real eta[N2D][3] =
445 { 1., 1-2*a1, (1-2*a1)*(1-2*a1)},
448 { 1., 1-2*a2, (1-2*a2)*(1-2*a2)}
455 static const Real w1D[N1D] = {5./9, 8./9, 5./9};
457 const Real zeta[N1D][3] =
460 { 1., -std::sqrt(15)/5., 15./25},
462 { 1., std::sqrt(15)/5., 15./25}
466 static const int exponents[10][3] =
481 for (
int i=0; i<N2D; ++i)
482 for (
int j=0; j<N1D; ++j)
485 Point dx_dxi_q, dx_deta_q, dx_dzeta_q;
486 for (
int c=0; c<10; ++c)
489 xi[i][exponents[c][0]]*
490 eta[i][exponents[c][1]]*
491 zeta[j][exponents[c][2]];
493 dx_dxi_q += coeff * dx_dxi[c];
494 dx_deta_q += coeff * dx_deta[c];
495 dx_dzeta_q += coeff * dx_dzeta[c];
499 vol += w2D[i] * w1D[j] *
triple_product(dx_dxi_q, dx_deta_q, dx_dzeta_q);
507#ifdef LIBMESH_ENABLE_AMR
514 { 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
515 { 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 },
516 { 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 },
517 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 },
518 { -0.25, -0.25, 0, -0.25, -0.25, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0.5, 0, 0 },
519 { -0.25, 0, -0.25, -0.25, 0, -0.25, 0, 0, 0.5, 0.5, 0, 0.5, 0, 0, 0.5 },
520 { 0.375, -0.125, 0, 0, 0, 0, 0.75, 0, 0, 0, 0, 0, 0, 0, 0 },
521 { 0, -0.125, -0.125, 0, 0, 0, 0.5, 0.25, 0.5, 0, 0, 0, 0, 0, 0 },
522 { 0.375, 0, -0.125, 0, 0, 0, 0, 0, 0.75, 0, 0, 0, 0, 0, 0 },
523 { 0.375, 0, 0, -0.125, 0, 0, 0, 0, 0, 0.75, 0, 0, 0, 0, 0 },
524 { -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.75, 0, 0, 0.375, 0.375, 0, 0.25, 0, 0 },
525 { -0.1875, 0, -0.1875, -0.1875, 0, -0.1875, 0, 0, 0.75, 0.375, 0, 0.375, 0, 0, 0.25 },
526 { -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.375, 0, 0, 0.75, 0.25, 0, 0.375, 0, 0 },
527 { -0.25, -0.1875, -0.1875, -0.25, -0.1875, -0.1875, 0.25, 0.125, 0.25, 0.5, 0.25, 0.25, 0.25, 0.125, 0.25 },
528 { -0.1875, 0, -0.1875, -0.1875, 0, -0.1875, 0, 0, 0.375, 0.75, 0, 0.25, 0, 0, 0.375 }
534 { 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 },
535 { 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
536 { 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 },
537 { -0.25, -0.25, 0, -0.25, -0.25, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0.5, 0, 0 },
538 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0 },
539 { 0, -0.25, -0.25, 0, -0.25, -0.25, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0.5, 0 },
540 { -0.125, 0.375, 0, 0, 0, 0, 0.75, 0, 0, 0, 0, 0, 0, 0, 0 },
541 { 0, 0.375, -0.125, 0, 0, 0, 0, 0.75, 0, 0, 0, 0, 0, 0, 0 },
542 { -0.125, 0, -0.125, 0, 0, 0, 0.5, 0.5, 0.25, 0, 0, 0, 0, 0, 0 },
543 { -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.75, 0, 0, 0.375, 0.375, 0, 0.25, 0, 0 },
544 { 0, 0.375, 0, 0, -0.125, 0, 0, 0, 0, 0, 0.75, 0, 0, 0, 0 },
545 { 0, -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.75, 0, 0, 0.375, 0.375, 0, 0.25, 0 },
546 { -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.375, 0, 0, 0.25, 0.75, 0, 0.375, 0, 0 },
547 { 0, -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.375, 0, 0, 0.75, 0.25, 0, 0.375, 0 },
548 { -0.1875, -0.25, -0.1875, -0.1875, -0.25, -0.1875, 0.25, 0.25, 0.125, 0.25, 0.5, 0.25, 0.25, 0.25, 0.125 }
554 { 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 },
555 { 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 },
556 { 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
557 { -0.25, 0, -0.25, -0.25, 0, -0.25, 0, 0, 0.5, 0.5, 0, 0.5, 0, 0, 0.5 },
558 { 0, -0.25, -0.25, 0, -0.25, -0.25, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0.5, 0 },
559 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0 },
560 { -0.125, -0.125, 0, 0, 0, 0, 0.25, 0.5, 0.5, 0, 0, 0, 0, 0, 0 },
561 { 0, -0.125, 0.375, 0, 0, 0, 0, 0.75, 0, 0, 0, 0, 0, 0, 0 },
562 { -0.125, 0, 0.375, 0, 0, 0, 0, 0, 0.75, 0, 0, 0, 0, 0, 0 },
563 { -0.1875, 0, -0.1875, -0.1875, 0, -0.1875, 0, 0, 0.75, 0.375, 0, 0.375, 0, 0, 0.25 },
564 { 0, -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.75, 0, 0, 0.375, 0.375, 0, 0.25, 0 },
565 { 0, 0, 0.375, 0, 0, -0.125, 0, 0, 0, 0, 0, 0.75, 0, 0, 0 },
566 { -0.1875, -0.1875, -0.25, -0.1875, -0.1875, -0.25, 0.125, 0.25, 0.25, 0.25, 0.25, 0.5, 0.125, 0.25, 0.25 },
567 { 0, -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.375, 0, 0, 0.25, 0.75, 0, 0.375, 0 },
568 { -0.1875, 0, -0.1875, -0.1875, 0, -0.1875, 0, 0, 0.375, 0.25, 0, 0.75, 0, 0, 0.375 }
574 { 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 },
575 { 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0 },
576 { 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 },
577 { -0.25, -0.25, 0, -0.25, -0.25, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0.5, 0, 0 },
578 { 0, -0.25, -0.25, 0, -0.25, -0.25, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0.5, 0 },
579 { -0.25, 0, -0.25, -0.25, 0, -0.25, 0, 0, 0.5, 0.5, 0, 0.5, 0, 0, 0.5 },
580 { -0.125, 0, -0.125, 0, 0, 0, 0.5, 0.5, 0.25, 0, 0, 0, 0, 0, 0 },
581 { -0.125, -0.125, 0, 0, 0, 0, 0.25, 0.5, 0.5, 0, 0, 0, 0, 0, 0 },
582 { 0, -0.125, -0.125, 0, 0, 0, 0.5, 0.25, 0.5, 0, 0, 0, 0, 0, 0 },
583 { -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.75, 0, 0, 0.375, 0.375, 0, 0.25, 0, 0 },
584 { 0, -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.75, 0, 0, 0.375, 0.375, 0, 0.25, 0 },
585 { -0.1875, 0, -0.1875, -0.1875, 0, -0.1875, 0, 0, 0.75, 0.375, 0, 0.375, 0, 0, 0.25 },
586 { -0.1875, -0.25, -0.1875, -0.1875, -0.25, -0.1875, 0.25, 0.25, 0.125, 0.25, 0.5, 0.25, 0.25, 0.25, 0.125 },
587 { -0.1875, -0.1875, -0.25, -0.1875, -0.1875, -0.25, 0.125, 0.25, 0.25, 0.25, 0.25, 0.5, 0.125, 0.25, 0.25 },
588 { -0.25, -0.1875, -0.1875, -0.25, -0.1875, -0.1875, 0.25, 0.125, 0.25, 0.5, 0.25, 0.25, 0.25, 0.125, 0.25 }
594 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0 },
595 { -0.25, -0.25, 0, -0.25, -0.25, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0.5, 0, 0 },
596 { -0.25, 0, -0.25, -0.25, 0, -0.25, 0, 0, 0.5, 0.5, 0, 0.5, 0, 0, 0.5 },
597 { 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
598 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 },
599 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 },
600 { -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.375, 0, 0, 0.75, 0.25, 0, 0.375, 0, 0 },
601 { -0.25, -0.1875, -0.1875, -0.25, -0.1875, -0.1875, 0.25, 0.125, 0.25, 0.5, 0.25, 0.25, 0.25, 0.125, 0.25 },
602 { -0.1875, 0, -0.1875, -0.1875, 0, -0.1875, 0, 0, 0.375, 0.75, 0, 0.25, 0, 0, 0.375 },
603 { -0.125, 0, 0, 0.375, 0, 0, 0, 0, 0, 0.75, 0, 0, 0, 0, 0 },
604 { -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.25, 0, 0, 0.375, 0.375, 0, 0.75, 0, 0 },
605 { -0.1875, 0, -0.1875, -0.1875, 0, -0.1875, 0, 0, 0.25, 0.375, 0, 0.375, 0, 0, 0.75 },
606 { 0, 0, 0, 0.375, -0.125, 0, 0, 0, 0, 0, 0, 0, 0.75, 0, 0 },
607 { 0, 0, 0, 0, -0.125, -0.125, 0, 0, 0, 0, 0, 0, 0.5, 0.25, 0.5 },
608 { 0, 0, 0, 0.375, 0, -0.125, 0, 0, 0, 0, 0, 0, 0, 0, 0.75 }
614 { -0.25, -0.25, 0, -0.25, -0.25, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0.5, 0, 0 },
615 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0 },
616 { 0, -0.25, -0.25, 0, -0.25, -0.25, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0.5, 0 },
617 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 },
618 { 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
619 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 },
620 { -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.375, 0, 0, 0.25, 0.75, 0, 0.375, 0, 0 },
621 { 0, -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.375, 0, 0, 0.75, 0.25, 0, 0.375, 0 },
622 { -0.1875, -0.25, -0.1875, -0.1875, -0.25, -0.1875, 0.25, 0.25, 0.125, 0.25, 0.5, 0.25, 0.25, 0.25, 0.125 },
623 { -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.25, 0, 0, 0.375, 0.375, 0, 0.75, 0, 0 },
624 { 0, -0.125, 0, 0, 0.375, 0, 0, 0, 0, 0, 0.75, 0, 0, 0, 0 },
625 { 0, -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.25, 0, 0, 0.375, 0.375, 0, 0.75, 0 },
626 { 0, 0, 0, -0.125, 0.375, 0, 0, 0, 0, 0, 0, 0, 0.75, 0, 0 },
627 { 0, 0, 0, 0, 0.375, -0.125, 0, 0, 0, 0, 0, 0, 0, 0.75, 0 },
628 { 0, 0, 0, -0.125, 0, -0.125, 0, 0, 0, 0, 0, 0, 0.5, 0.5, 0.25 }
634 { -0.25, 0, -0.25, -0.25, 0, -0.25, 0, 0, 0.5, 0.5, 0, 0.5, 0, 0, 0.5 },
635 { 0, -0.25, -0.25, 0, -0.25, -0.25, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0.5, 0 },
636 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0 },
637 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 },
638 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 },
639 { 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
640 { -0.1875, -0.1875, -0.25, -0.1875, -0.1875, -0.25, 0.125, 0.25, 0.25, 0.25, 0.25, 0.5, 0.125, 0.25, 0.25 },
641 { 0, -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.375, 0, 0, 0.25, 0.75, 0, 0.375, 0 },
642 { -0.1875, 0, -0.1875, -0.1875, 0, -0.1875, 0, 0, 0.375, 0.25, 0, 0.75, 0, 0, 0.375 },
643 { -0.1875, 0, -0.1875, -0.1875, 0, -0.1875, 0, 0, 0.25, 0.375, 0, 0.375, 0, 0, 0.75 },
644 { 0, -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.25, 0, 0, 0.375, 0.375, 0, 0.75, 0 },
645 { 0, 0, -0.125, 0, 0, 0.375, 0, 0, 0, 0, 0, 0.75, 0, 0, 0 },
646 { 0, 0, 0, -0.125, -0.125, 0, 0, 0, 0, 0, 0, 0, 0.25, 0.5, 0.5 },
647 { 0, 0, 0, 0, -0.125, 0.375, 0, 0, 0, 0, 0, 0, 0, 0.75, 0 },
648 { 0, 0, 0, -0.125, 0, 0.375, 0, 0, 0, 0, 0, 0, 0, 0, 0.75 }
654 { -0.25, -0.25, 0, -0.25, -0.25, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0.5, 0, 0 },
655 { 0, -0.25, -0.25, 0, -0.25, -0.25, 0, 0.5, 0, 0, 0.5, 0.5, 0, 0.5, 0 },
656 { -0.25, 0, -0.25, -0.25, 0, -0.25, 0, 0, 0.5, 0.5, 0, 0.5, 0, 0, 0.5 },
657 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0 },
658 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0 },
659 { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 },
660 { -0.1875, -0.25, -0.1875, -0.1875, -0.25, -0.1875, 0.25, 0.25, 0.125, 0.25, 0.5, 0.25, 0.25, 0.25, 0.125 },
661 { -0.1875, -0.1875, -0.25, -0.1875, -0.1875, -0.25, 0.125, 0.25, 0.25, 0.25, 0.25, 0.5, 0.125, 0.25, 0.25 },
662 { -0.25, -0.1875, -0.1875, -0.25, -0.1875, -0.1875, 0.25, 0.125, 0.25, 0.5, 0.25, 0.25, 0.25, 0.125, 0.25 },
663 { -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.25, 0, 0, 0.375, 0.375, 0, 0.75, 0, 0 },
664 { 0, -0.1875, -0.1875, 0, -0.1875, -0.1875, 0, 0.25, 0, 0, 0.375, 0.375, 0, 0.75, 0 },
665 { -0.1875, 0, -0.1875, -0.1875, 0, -0.1875, 0, 0, 0.25, 0.375, 0, 0.375, 0, 0, 0.75 },
666 { 0, 0, 0, -0.125, 0, -0.125, 0, 0, 0, 0, 0, 0, 0.5, 0.5, 0.25 },
667 { 0, 0, 0, -0.125, -0.125, 0, 0, 0, 0, 0, 0, 0, 0.25, 0.5, 0.5 },
668 { 0, 0, 0, 0, -0.125, -0.125, 0, 0, 0, 0, 0, 0, 0.5, 0.25, 0.5 }
678 libmesh_assert_less (perm_num, 6);
679 const unsigned int side = perm_num % 2;
680 const unsigned int rotate = perm_num / 2;
682 for (
unsigned int i = 0; i != rotate; ++i)
734 libmesh_assert_less (s, 5);
735 if (s == 0 || s == 4)
The BoundaryInfo class contains information relevant to boundary conditions including storing faces,...
static constexpr Real affine_tol
Default tolerance to use in has_affine_map().
const Point & point(const unsigned int i) const
void swap2nodes(unsigned int n1, unsigned int n2)
Swaps two node_ptrs.
void swap3neighbors(unsigned int n1, unsigned int n2, unsigned int n3)
Swaps three neighbor_ptrs, "rotating" them.
Node ** _nodes
Pointers to the nodes we are connected to.
void swap2neighbors(unsigned int n1, unsigned int n2)
Swaps two neighbor_ptrs.
void swap2boundarysides(unsigned short s1, unsigned short s2, BoundaryInfo *boundary_info) const
Swaps two sides in boundary_info, if it is non-null.
ElemMappingType mapping_type() const
void swap3nodes(unsigned int n1, unsigned int n2, unsigned int n3)
Swaps three node_ptrs, "rotating" them.
virtual Real volume() const
void swap2boundaryedges(unsigned short e1, unsigned short e2, BoundaryInfo *boundary_info) const
Swaps two edges in boundary_info, if it is non-null.
dof_id_type node_id(const unsigned int i) const
A Point defines a location in LIBMESH_DIM dimensional Real space.
virtual bool is_edge(const unsigned int i) const override
static const int nodes_per_side
static const int num_nodes
Geometric constants for Prism15.
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
virtual std::pair< unsigned short int, unsigned short int > second_order_child_vertex(const unsigned int n) const override
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
Builds a EDGE3 or INFEDGE2 coincident with edge i.
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual bool is_face(const unsigned int i) const override
virtual Real volume() const override
A specialization for computing the volume of a Prism15.
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
virtual Order default_order() const override
static const int nodes_per_edge
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
virtual bool has_affine_map() const override
virtual bool is_vertex(const unsigned int i) const override
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
ElemType side_type(const unsigned int s) const override final
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index.
virtual unsigned int n_sub_elem() const override
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
virtual unsigned int n_nodes() const override
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
Builds a QUAD8 or TRI6 built coincident with face i.
virtual unsigned int n_vertices() const override final
virtual unsigned int n_edges() const override final
static const int num_children
virtual unsigned int n_sides() const override final
static const unsigned short int _second_order_vertex_child_number[18]
Vector that names a child sharing each second order node.
static const int num_edges
static const int num_sides
Geometric constants for all Prisms.
static const unsigned short int _second_order_adjacent_vertices[9][2]
Matrix that tells which vertices define the location of mid-side (or second-order) nodes.
static const unsigned short int _second_order_vertex_child_index[18]
Vector that names the child vertex index for each second order node.
bool relative_fuzzy_equals(const TypeVector< T > &rhs, Real tol=TOLERANCE) const
The libMesh namespace provides an interface to certain functionality in the library.
IOPackage
libMesh interfaces with several different software packages for the purposes of creating,...
ElemType
Defines an enum for geometric element types.
T triple_product(const TypeVector< T > &a, const TypeVector< T > &b, const TypeVector< T > &c)
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real