18 #include "libmesh/libmesh_config.h"    20 #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS    23 #include "libmesh/cell_inf_prism.h"    24 #include "libmesh/cell_inf_prism6.h"    25 #include "libmesh/face_tri3.h"    26 #include "libmesh/face_inf_quad4.h"    27 #include "libmesh/fe_type.h"    28 #include "libmesh/fe_interface.h"    29 #include "libmesh/inf_fe_map.h"    30 #include "libmesh/enum_order.h"    82   libmesh_assert_less (s, this->
n_sides());
   100       libmesh_error_msg(
"Invalid side s = " << s);
   108   libmesh_assert_less (s, this->
n_sides());
   126       libmesh_error_msg(
"Invalid side s = " << s);
   133                                        unsigned int side_node)
 const   135   libmesh_assert_less (side, this->
n_sides());
   149                                        unsigned int edge_node)
 const   151   libmesh_assert_less(edge, this->
n_edges());
   161   libmesh_assert_less (i, this->
n_sides());
   163   std::unique_ptr<Elem> face;
   169         face = std::make_unique<Tri3>();
   177         face = std::make_unique<InfQuad4>();
   182       libmesh_error_msg(
"Invalid side i = " << i);
   186   for (
auto n : face->node_index_range())
   195                          const unsigned int i)
   197   libmesh_assert_less (i, this->
n_sides());
   204         if (!side.get() || side->type() != 
TRI3)
   218         if (!side.get() || side->type() != 
INFQUAD4)
   227       libmesh_error_msg(
"Invalid side i = " << i);
   233   for (
auto n : side->node_index_range())
   240                                 const unsigned int s)
 const   243   libmesh_assert_less (s, this->
n_sides());
   245   return (s == 0 || c+1 == s || c == s%3);
   251                                 const unsigned int s)
 const   253   libmesh_assert_less (e, this->
n_edges());
   254   libmesh_assert_less (s, this->
n_sides());
   280   const Real tmp_min_distance_sq = std::min(pt0_o.
norm_sq(),
   288   const Real min_distance_sq = tmp_min_distance_sq
   295   const Real conservative_p_dist_sq = 1.01 * (
Point(p - my_origin).
norm_sq());
   297   if (conservative_p_dist_sq < min_distance_sq)
   305   Point p_o(p - my_origin);
   306   pt0_o /= pt0_o.
norm();
   307   pt1_o /= pt1_o.
norm();
   308   pt2_o /= pt2_o.
norm();
   335 std::vector<unsigned>
   338   libmesh_assert_less(e, 
n_edges());
   351 std::vector<unsigned int>
   354   libmesh_assert_less(n, this->
n_nodes());
   363       auto trim = (n < 3) ? 0 : 2;
   376                                     const Real eps)
 const   378   const Real & xi = p(0);
   379   const Real & eta = p(1);
   380   const Real & zeta = p(2);
   383   return ((xi   >=  0.-eps) &&
   387           ((xi + eta) <= 1.+eps));
   397 #endif // ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS class FEType hides (possibly multiple) FEFamily and approximation orders, thereby enabling specialize...
virtual unsigned int n_vertices() const override final
auto norm() const -> decltype(std::norm(T()))
virtual bool is_vertex(const unsigned int i) const override final
We number vertices first. 
static const Real _master_points[12][3]
Master element node locations. 
virtual dof_id_type key() const
static const int num_edges
virtual unsigned int n_edges() const override final
virtual bool is_face(const unsigned int i) const override final
We number faces last. 
The libMesh namespace provides an interface to certain functionality in the library. 
virtual bool is_flipped() const override final
static Point inverse_map(const unsigned int dim, const Elem *elem, const Point &p, const Real tolerance=TOLERANCE, const bool secure=true)
virtual unsigned int n_children() const override final
virtual bool is_edge(const unsigned int i) const override final
We number edges next. 
std::vector< unsigned int > sides_on_edge(const unsigned int e) const override final
static const int num_sides
Geometric constants for all InfPrisms. 
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
T triple_product(const TypeVector< T > &a, const TypeVector< T > &b, const TypeVector< T > &c)
auto norm_sq() const -> decltype(std::norm(T()))
virtual std::vector< unsigned int > edges_adjacent_to_node(const unsigned int n) const override
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the  node of the  side to element node numbers. 
virtual unsigned int n_nodes() const =0
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
static const unsigned int adjacent_edges_map[6][3]
This maps the  node to the 3 (or fewer) edge ids adjacent to the node. 
virtual std::unique_ptr< Elem > side_ptr(const unsigned int i) override final
virtual bool is_child_on_side(const unsigned int c, const unsigned int s) const override final
virtual bool is_edge_on_side(const unsigned int e, const unsigned int s) const override final
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the  node of the  edge to element node numbers. 
virtual Point origin() const override
static const unsigned int edge_sides_map[6][2]
This maps each edge to the sides that contain said edge. 
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
subdomain_id_type subdomain_id() const
static const int nodes_per_side
virtual bool on_reference_element(const Point &p, const Real eps=TOLERANCE) const override final
virtual unsigned short dim() const override
virtual bool contains_point(const Point &p, Real tol=TOLERANCE) const override
static const int nodes_per_edge
static const int num_children
static dof_id_type compute_key(dof_id_type n0)
virtual Order default_order() const =0
virtual unsigned int n_sides() const override final
A Point defines a location in LIBMESH_DIM dimensional Real space. 
dof_id_type node_id(const unsigned int i) const
const Point & point(const unsigned int i) const
virtual dof_id_type low_order_key(const unsigned int s) const override
bool is_internal(const unsigned int i) const