20#ifndef LIBMESH_CELL_INF_PRISM6_H
21#define LIBMESH_CELL_INF_PRISM6_H
23#include "libmesh/libmesh_config.h"
25#ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS
28#include "libmesh/cell_inf_prism.h"
88 virtual unsigned int n_sub_elem()
const override {
return 1; }
95 const unsigned int s)
const override;
97 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
99 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
106 const unsigned int e)
const override;
119 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i)
override;
126 const unsigned int i)
override;
137 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
143 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge,
const unsigned int i)
override;
147 std::vector<dof_id_type> & conn)
const override;
168 virtual void permute(
unsigned int perm_num)
override final;
183#ifdef LIBMESH_ENABLE_AMR
189 const unsigned int j,
190 const unsigned int k)
const override
The BoundaryInfo class contains information relevant to boundary conditions including storing faces,...
This is the base class from which all geometric element types are derived.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
The InfPrism6 is an infinite element in 3D composed of 6 nodes.
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual ~InfPrism6()=default
LIBMESH_ENABLE_TOPOLOGY_CACHES
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
InfPrism6 & operator=(const InfPrism6 &)=delete
static const int num_nodes
Geometric constants for InfPrism6.
InfPrism6(const InfPrism6 &)=delete
ElemType side_type(const unsigned int s) const override final
InfPrism6(InfPrism6 &&)=delete
virtual Order default_order() const override
static const int nodes_per_edge
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
virtual unsigned int n_nodes() const override
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
static const int nodes_per_side
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index.
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual ElemType type() const override
InfPrism6(Elem *p=nullptr)
Constructor.
virtual unsigned int n_sub_elem() const override
The InfPrism is an element in 3D with 4 sides.
static const int num_edges
static const int num_sides
Geometric constants for all InfPrisms.
static const int num_children
A Node is like a Point, but with more information.
The libMesh namespace provides an interface to certain functionality in the library.
IOPackage
libMesh interfaces with several different software packages for the purposes of creating,...
ElemType
Defines an enum for geometric element types.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real