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cell_inf_prism6.h
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1// The libMesh Finite Element Library.
2// Copyright (C) 2002-2026 Benjamin S. Kirk, John W. Peterson, Roy H. Stogner
3
4// This library is free software; you can redistribute it and/or
5// modify it under the terms of the GNU Lesser General Public
6// License as published by the Free Software Foundation; either
7// version 2.1 of the License, or (at your option) any later version.
8
9// This library is distributed in the hope that it will be useful,
10// but WITHOUT ANY WARRANTY; without even the implied warranty of
11// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12// Lesser General Public License for more details.
13
14// You should have received a copy of the GNU Lesser General Public
15// License along with this library; if not, write to the Free Software
16// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17
18
19
20#ifndef LIBMESH_CELL_INF_PRISM6_H
21#define LIBMESH_CELL_INF_PRISM6_H
22
23#include "libmesh/libmesh_config.h"
24
25#ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS
26
27// Local includes
28#include "libmesh/cell_inf_prism.h"
29
30namespace libMesh
31{
32
57class InfPrism6 final : public InfPrism
58{
59public:
60
64 explicit
65 InfPrism6 (Elem * p=nullptr) :
67 {}
68
69 InfPrism6 (InfPrism6 &&) = delete;
70 InfPrism6 (const InfPrism6 &) = delete;
71 InfPrism6 & operator= (const InfPrism6 &) = delete;
73 virtual ~InfPrism6() = default;
74
78 virtual unsigned int n_nodes() const override { return num_nodes; }
79
83 virtual ElemType type() const override { return INFPRISM6; }
84
88 virtual unsigned int n_sub_elem() const override { return 1; }
89
94 virtual bool is_node_on_side(const unsigned int n,
95 const unsigned int s) const override;
96
97 virtual std::vector<unsigned int> nodes_on_side(const unsigned int s) const override;
98
99 virtual std::vector<unsigned int> nodes_on_edge(const unsigned int e) const override;
100
105 virtual bool is_node_on_edge(const unsigned int n,
106 const unsigned int e) const override;
107
111 virtual Order default_order() const override;
112
119 virtual std::unique_ptr<Elem> build_side_ptr (const unsigned int i) override;
120
125 virtual void build_side_ptr (std::unique_ptr<Elem> & elem,
126 const unsigned int i) override;
127
128 // Avoid hiding deprecated version with different signature
130
137 virtual std::unique_ptr<Elem> build_edge_ptr (const unsigned int i) override;
138
143 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge, const unsigned int i) override;
144
145 virtual void connectivity(const unsigned int sc,
146 const IOPackage iop,
147 std::vector<dof_id_type> & conn) const override;
148
152 static const int num_nodes = 6;
153 static const int nodes_per_side = 4;
154 static const int nodes_per_edge = 2;
155
160 static const unsigned int side_nodes_map[num_sides][nodes_per_side];
161
166 static const unsigned int edge_nodes_map[num_edges][nodes_per_edge];
167
168 virtual void permute(unsigned int perm_num) override final;
169
170 virtual void flip(BoundaryInfo *) override final;
171
172 ElemType side_type (const unsigned int s) const override final;
173
174protected:
175
180
181
182
183#ifdef LIBMESH_ENABLE_AMR
184
188 virtual Real embedding_matrix (const unsigned int i,
189 const unsigned int j,
190 const unsigned int k) const override
191 { return _embedding_matrix[i][j][k]; }
192
198
200
201#endif // LIBMESH_ENABLE_AMR
202
203};
204
205} // namespace libMesh
206
207#endif // ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS
208
209#endif // LIBMESH_CELL_INF_PRISM6_H
The BoundaryInfo class contains information relevant to boundary conditions including storing faces,...
This is the base class from which all geometric element types are derived.
Definition elem.h:96
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
The InfPrism6 is an infinite element in 3D composed of 6 nodes.
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual ~InfPrism6()=default
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
InfPrism6 & operator=(const InfPrism6 &)=delete
static const int num_nodes
Geometric constants for InfPrism6.
InfPrism6(const InfPrism6 &)=delete
ElemType side_type(const unsigned int s) const override final
InfPrism6(InfPrism6 &&)=delete
virtual Order default_order() const override
static const int nodes_per_edge
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
virtual unsigned int n_nodes() const override
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
static const int nodes_per_side
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index.
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual ElemType type() const override
InfPrism6(Elem *p=nullptr)
Constructor.
virtual unsigned int n_sub_elem() const override
The InfPrism is an element in 3D with 4 sides.
static const int num_edges
static const int num_sides
Geometric constants for all InfPrisms.
static const int num_children
A Node is like a Point, but with more information.
Definition node.h:55
The libMesh namespace provides an interface to certain functionality in the library.
IOPackage
libMesh interfaces with several different software packages for the purposes of creating,...
ElemType
Defines an enum for geometric element types.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real