20#ifndef LIBMESH_CELL_INF_HEX8_H
21#define LIBMESH_CELL_INF_HEX8_H
23#include "libmesh/libmesh_config.h"
25#ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS
28#include "libmesh/cell_inf_hex.h"
86 virtual unsigned int n_sub_elem()
const override {
return 1; }
93 const unsigned int s)
const override;
95 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
97 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
104 const unsigned int e)
const override;
117 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i)
override;
124 const unsigned int i)
override;
135 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
141 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge,
const unsigned int i)
override;
145 std::vector<dof_id_type> & conn)
const override;
169 virtual void permute(
unsigned int perm_num)
override final;
184#ifdef LIBMESH_ENABLE_AMR
190 const unsigned int j,
191 const unsigned int k)
const override
The BoundaryInfo class contains information relevant to boundary conditions including storing faces,...
This is the base class from which all geometric element types are derived.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
The InfHex8 is an infinite element in 3D composed of 8 nodes.
InfHex8(const InfHex8 &)=delete
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
InfHex8 & operator=(const InfHex8 &)=delete
LIBMESH_ENABLE_TOPOLOGY_CACHES
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
virtual ElemType type() const override
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
InfHex8(Elem *p=nullptr)
Constructor.
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual unsigned int n_nodes() const override
virtual Order default_order() const override
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
static const int num_nodes
Geometric constants for InfHex8.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
ElemType side_type(const unsigned int s) const override final
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the side to element node numbers.
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
static const int nodes_per_edge
static const int nodes_per_side
virtual ~InfHex8()=default
virtual unsigned int n_sub_elem() const override
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
unsigned int vtk_element_type(const unsigned int) const
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index.
InfHex8(InfHex8 &&)=delete
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
The InfHex is an element in 3D with 5 sides.
static const int num_children
static const int num_edges
static const int num_sides
Geometric constants for all InfHexes.
A Node is like a Point, but with more information.
The libMesh namespace provides an interface to certain functionality in the library.
IOPackage
libMesh interfaces with several different software packages for the purposes of creating,...
ElemType
Defines an enum for geometric element types.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real