20 #ifndef LIBMESH_CELL_INF_HEX_H    21 #define LIBMESH_CELL_INF_HEX_H    23 #include "libmesh/libmesh_config.h"    25 #ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS    28 #include "libmesh/cell_inf.h"    74     libmesh_assert_less(i, this->
n_nodes());
    92   virtual unsigned int n_sides() const override final { 
return 5; }
    99   virtual unsigned int n_vertices() const override final { 
return 8; }
   106     override final { 
return (i > 3 && i < 8); }
   112   virtual unsigned int n_edges() const override final { 
return 8; }
   117   virtual unsigned int n_faces() const override final { 
return 5; }
   122   virtual unsigned int n_children() const override final { 
return 4; }
   127   virtual bool is_vertex(
const unsigned int i) 
const override final { 
return (i < 8); }
   132   virtual bool is_edge(
const unsigned int i) 
const override final { 
return (i >= 8 && i < 12); }
   137   virtual bool is_face(
const unsigned int i) 
const override final { 
return (i >= 12 && i < 17); }
   144                                 const unsigned int s) 
const override final;
   150                                const unsigned int s) 
const override final;
   152   virtual std::vector<unsigned int> 
sides_on_edge(
const unsigned int e) 
const override final;
   177                                        unsigned int side_node) 
const override;
   183                                        unsigned int edge_node) 
const override;
   188   virtual std::unique_ptr<Elem> 
side_ptr (
const unsigned int i) 
override final;
   193   virtual void side_ptr (std::unique_ptr<Elem> & side, 
const unsigned int i) 
override final;
   220   virtual bool is_flipped() const override final;
   281 #endif // ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS   283 #endif // LIBMESH_CELL_INF_HEX_H Elem * _elemlinks_data[6+(LIBMESH_DIM >3)]
Data for links to parent/neighbor/interior_parent elements. 
static const int num_children
virtual std::vector< unsigned int > sides_on_edge(const unsigned int e) const override final
InfHex & operator=(const InfHex &)=delete
A Node is like a Point, but with more information. 
static const int num_sides
Geometric constants for all InfHexes. 
virtual Point master_point(const unsigned int i) const override final
virtual dof_id_type low_order_key(const unsigned int s) const override
virtual dof_id_type key() const
static constexpr Real TOLERANCE
virtual bool is_face(const unsigned int i) const override final
We number faces last. 
This is the base class from which all geometric element types are derived. 
virtual std::pair< Real, Real > qual_bounds(const ElemQuality q) const override
virtual bool is_edge_on_side(const unsigned int e, const unsigned int s) const override final
The libMesh namespace provides an interface to certain functionality in the library. 
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
void set_interior_parent(Elem *p)
Sets the pointer to the element's interior_parent. 
static const unsigned short int _second_order_adjacent_vertices[8][2]
For higher-order elements, namely InfHex16 and InfHex18, the matrices for adjacent vertices of second...
The InfCell is an abstract element type that lives in three dimensions. 
virtual ~InfHex()=default
virtual bool is_mid_infinite_edge_node(const unsigned int i) const override final
virtual std::unique_ptr< Elem > side_ptr(const unsigned int i) override final
static const int num_edges
static const Real _master_points[18][3]
Master element node locations. 
virtual unsigned int n_nodes() const =0
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
InfHex(const unsigned int nn, Elem *p, Node **nodelinkdata)
Default infinite brick element, takes number of nodes and parent. 
virtual bool is_edge(const unsigned int i) const override final
We number edges next. 
The InfHex is an element in 3D with 5 sides. 
virtual unsigned int n_vertices() const override final
ElemQuality
Defines an enum for element quality metrics. 
virtual unsigned int n_children() const override final
static const unsigned int adjacent_edges_map[8][3]
This maps the  node to the 3 (or fewer) edge ids adjacent to the node. 
virtual unsigned int n_faces() const override final
virtual bool is_vertex(const unsigned int i) const override final
We number vertices first. 
virtual bool is_flipped() const override final
static const unsigned int edge_sides_map[8][2]
This maps each edge to the sides that contain said edge. 
static const unsigned short int _second_order_vertex_child_index[18]
Vector that names the child vertex index for each second order node. 
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual std::vector< unsigned int > edges_adjacent_to_node(const unsigned int n) const override
virtual bool contains_point(const Point &p, Real tol=TOLERANCE) const override
virtual bool is_child_on_side(const unsigned int c, const unsigned int s) const override final
virtual bool on_reference_element(const Point &p, const Real eps=TOLERANCE) const override final
virtual Real quality(const ElemQuality q) const override
virtual unsigned int n_edges() const override final
virtual unsigned int n_permutations() const override final
One non-infinite side, four orientations. 
A Point defines a location in LIBMESH_DIM dimensional Real space. 
static const unsigned short int _second_order_vertex_child_number[18]
Vector that names a child sharing each second order node. 
virtual unsigned int n_sides() const override final