20#ifndef LIBMESH_CELL_INF_HEX16_H
21#define LIBMESH_CELL_INF_HEX16_H
23#include "libmesh/libmesh_config.h"
25#ifdef LIBMESH_ENABLE_INFINITE_ELEMENTS
28#include "libmesh/cell_inf_hex.h"
101 virtual unsigned int n_sub_elem()
const override {
return 1; }
108 const unsigned int s)
const override;
110 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
112 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
119 const unsigned int e)
const override;
130 unsigned int side_node)
const override;
136 unsigned int edge_node)
const override;
144 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i)
override;
151 const unsigned int i)
override;
162 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
168 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge,
const unsigned int i)
override;
172 std::vector<dof_id_type> & conn)
const override;
190 const unsigned int v)
const override;
197 virtual std::pair<unsigned short int, unsigned short int>
219 virtual void permute(
unsigned int perm_num)
override final;
233#ifdef LIBMESH_ENABLE_AMR
239 const unsigned int j,
240 const unsigned int k)
const override
The BoundaryInfo class contains information relevant to boundary conditions including storing faces,...
This is the base class from which all geometric element types are derived.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
The InfHex16 is an infinite element in 3D composed of 16 nodes.
virtual ElemType type() const override
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
InfHex16 & operator=(const InfHex16 &)=delete
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
virtual unsigned int n_nodes() const override
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
ElemType side_type(const unsigned int s) const override final
LIBMESH_ENABLE_TOPOLOGY_CACHES
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
InfHex16(Elem *p=nullptr)
Constructor.
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int) const override
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
static const int nodes_per_edge
InfHex16(const InfHex16 &)=delete
unsigned int vtk_element_type(const unsigned int) const
virtual ~InfHex16()=default
static const int nodes_per_side
InfHex16(InfHex16 &&)=delete
static const int num_nodes
Geometric constants for InfHex16.
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index.
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
virtual Order default_order() const override
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
virtual std::pair< unsigned short int, unsigned short int > second_order_child_vertex(const unsigned int n) const override
virtual unsigned int n_sub_elem() const override
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
The InfHex is an element in 3D with 5 sides.
static const int num_children
static const int num_edges
static const int num_sides
Geometric constants for all InfHexes.
A Node is like a Point, but with more information.
The libMesh namespace provides an interface to certain functionality in the library.
IOPackage
libMesh interfaces with several different software packages for the purposes of creating,...
ElemType
Defines an enum for geometric element types.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real