20#ifndef LIBMESH_CELL_HEX8_H
21#define LIBMESH_CELL_HEX8_H
24#include "libmesh/cell_hex.h"
86 virtual unsigned int n_sub_elem()
const override {
return 1; }
91 virtual bool is_vertex(
const unsigned int i)
const override;
96 virtual bool is_edge(
const unsigned int i)
const override;
101 virtual bool is_face(
const unsigned int i)
const override;
108 const unsigned int s)
const override;
110 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
112 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
119 const unsigned int e)
const override;
136 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i)
override;
142 const unsigned int i)
override;
151 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
156 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge,
const unsigned int i)
override;
160 std::vector<dof_id_type> & conn)
const override;
211 virtual void permute(
unsigned int perm_num)
override final;
228#ifdef LIBMESH_ENABLE_AMR
234 const unsigned int j,
235 const unsigned int k)
const override
The BoundaryInfo class contains information relevant to boundary conditions including storing faces,...
Defines a Cartesian bounding box by the two corner extremum.
This is the base class from which all geometric element types are derived.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
The Hex8 is an element in 3D composed of 8 nodes.
virtual Point true_centroid() const override
We compute the centroid of the Hex using a customized numerical quadrature approach that avoids unnec...
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
ElemType side_type(const unsigned int s) const override final
Hex8(const Hex8 &)=delete
LIBMESH_ENABLE_TOPOLOGY_CACHES
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
Builds a QUAD4 built coincident with face i.
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
Hex8(Elem *p=nullptr)
Constructor.
virtual unsigned int n_nodes() const override
virtual bool is_vertex(const unsigned int i) const override
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
virtual unsigned int n_sub_elem() const override
virtual Point side_vertex_average_normal(const unsigned int s) const override final
static const int num_nodes
Geometric constants for Hex8.
virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
Builds a EDGE2 built coincident with edge i.
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
static Point centroid_from_points(const Point &x0, const Point &x1, const Point &x2, const Point &x3, const Point &x4, const Point &x5, const Point &x6, const Point &x7)
Class static helper function that computes the centroid of a hexahedral region from a set of input po...
static const int nodes_per_edge
virtual bool is_face(const unsigned int i) const override
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index.
virtual ElemType type() const override
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
virtual bool is_edge(const unsigned int i) const override
virtual bool has_affine_map() const override
virtual Real volume() const override
A specialization for computing the area of a hexahedron with flat sides.
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
Hex8 & operator=(const Hex8 &)=delete
static const int nodes_per_side
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual Order default_order() const override
virtual BoundingBox loose_bounding_box() const override
Builds a bounding box out of the nodal positions.
The Hex is an element in 3D with 6 sides.
static const int num_edges
static const int num_sides
Geometric constants for all Hexes.
static const int num_children
A Node is like a Point, but with more information.
A Point defines a location in LIBMESH_DIM dimensional Real space.
The libMesh namespace provides an interface to certain functionality in the library.
IOPackage
libMesh interfaces with several different software packages for the purposes of creating,...
ElemType
Defines an enum for geometric element types.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real