20 #ifndef LIBMESH_CELL_HEX20_H 21 #define LIBMESH_CELL_HEX20_H 24 #include "libmesh/cell_hex.h" 86 virtual ~Hex20() =
default;
101 virtual unsigned int n_sub_elem()
const override {
return 1; }
106 virtual bool is_vertex(
const unsigned int i)
const override;
111 virtual bool is_edge(
const unsigned int i)
const override;
116 virtual bool is_face(
const unsigned int i)
const override;
123 const unsigned int s)
const override;
125 virtual std::vector<unsigned int>
nodes_on_side(
const unsigned int s)
const override;
127 virtual std::vector<unsigned int>
nodes_on_edge(
const unsigned int e)
const override;
134 const unsigned int e)
const override;
151 unsigned int side_node)
const override;
157 unsigned int edge_node)
const override;
163 virtual std::unique_ptr<Elem>
build_side_ptr (
const unsigned int i)
override;
169 const unsigned int i)
override;
178 virtual std::unique_ptr<Elem>
build_edge_ptr (
const unsigned int i)
override;
183 virtual void build_edge_ptr (std::unique_ptr<Elem> & edge,
const unsigned int i)
override;
187 std::vector<dof_id_type> & conn)
const override;
202 const unsigned int v)
const override;
209 virtual std::pair<unsigned short int, unsigned short int>
236 virtual void permute(
unsigned int perm_num)
override final;
251 #ifdef LIBMESH_ENABLE_AMR 257 const unsigned int j,
258 const unsigned int k)
const override 269 #endif // LIBMESH_ENABLE_AMR 275 #endif // LIBMESH_CELL_HEX20_H virtual std::unique_ptr< Elem > build_edge_ptr(const unsigned int i) override
Builds a EDGE3 built coincident with edge i.
ElemType
Defines an enum for geometric element types.
Order
defines an enum for polynomial orders.
A Node is like a Point, but with more information.
virtual void flip(BoundaryInfo *) override final
Flips the element (by swapping node and neighbor pointers) to have a mapping Jacobian of opposite sig...
virtual Real volume() const override
A specialization for computing the volume of a Hex20.
virtual std::pair< unsigned short int, unsigned short int > second_order_child_vertex(const unsigned int n) const override
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i)=0
virtual bool is_edge(const unsigned int i) const override
virtual bool has_affine_map() const override
virtual unsigned int n_second_order_adjacent_vertices(const unsigned int) const override
The Hex is an element in 3D with 6 sides.
IOPackage
libMesh interfaces with several different software packages for the purposes of creating, reading, and writing mesh files.
The Hex20 is an element in 3D composed of 20 nodes.
virtual std::vector< unsigned int > nodes_on_edge(const unsigned int e) const override
This is the base class from which all geometric element types are derived.
static const Real _embedding_matrix[num_children][num_nodes][num_nodes]
Matrix that computes new nodal locations/solution values from current nodes/solution.
The libMesh namespace provides an interface to certain functionality in the library.
virtual Real embedding_matrix(const unsigned int i, const unsigned int j, const unsigned int k) const override
Matrix used to create the elements children.
virtual void permute(unsigned int perm_num) override final
Permutes the element (by swapping node and neighbor pointers) according to the specified index...
Node * _nodelinks_data[num_nodes]
Data for links to nodes.
virtual ElemType type() const override
virtual unsigned int n_nodes() const override
static const unsigned int edge_nodes_map[num_edges][nodes_per_edge]
This maps the node of the edge to element node numbers.
virtual void connectivity(const unsigned int sc, const IOPackage iop, std::vector< dof_id_type > &conn) const override
virtual bool is_node_on_side(const unsigned int n, const unsigned int s) const override
static const int num_edges
virtual Order default_order() const override
Hex20 & operator=(const Hex20 &)=delete
static const int num_children
The BoundaryInfo class contains information relevant to boundary conditions including storing faces...
Hex20(Elem *p=nullptr)
Constructor.
static const int num_nodes
Geometric constants for Hex20.
virtual std::unique_ptr< Elem > build_side_ptr(const unsigned int i) override
Builds a QUAD8 built coincident with face i.
virtual unsigned int local_edge_node(unsigned int edge, unsigned int edge_node) const override
virtual std::vector< unsigned int > nodes_on_side(const unsigned int s) const override
virtual unsigned short int second_order_adjacent_vertex(const unsigned int n, const unsigned int v) const override
virtual bool is_vertex(const unsigned int i) const override
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual unsigned int local_side_node(unsigned int side, unsigned int side_node) const override
virtual unsigned int n_sub_elem() const override
ElemType side_type(const unsigned int s) const override final
static const int num_sides
Geometric constants for all Hexes.
static const int nodes_per_edge
LIBMESH_ENABLE_TOPOLOGY_CACHES
virtual bool is_face(const unsigned int i) const override
static const unsigned int side_nodes_map[num_sides][nodes_per_side]
This maps the node of the side to element node numbers.
virtual bool is_node_on_edge(const unsigned int n, const unsigned int e) const override
static const int nodes_per_side