CrystalPlasticityStateVariable

under construction:Undocumented Class

The CrystalPlasticityStateVariable has not been documented. The content contained on this page includes the basic documentation associated with a MooseObject; however, what is contained is ultimately determined by what is necessary to make the documentation clear for users.

Crystal plasticity state variable class. Override the virtual functions in your class

Input Parameters

  • variable_sizeThe userobject's variable size.

    C++ Type:unsigned int

    Options:

    Description:The userobject's variable size.

Required Parameters

  • group_valuesThe initial values correspoinding to each group, i.e. '0.0 1.0 2.0' means 0-4 = 0.0, 4-8 = 1.0 and 8-12 = 2.0

    C++ Type:std::vector

    Options:

    Description:The initial values correspoinding to each group, i.e. '0.0 1.0 2.0' means 0-4 = 0.0, 4-8 = 1.0 and 8-12 = 2.0

  • state_variable_file_nameName of the file containing the initial values of slip system resistances

    C++ Type:FileName

    Options:

    Description:Name of the file containing the initial values of slip system resistances

  • scale_factorScale factor of individual component.

    C++ Type:std::vector

    Options:

    Description:Scale factor of individual component.

  • zero0Numerical zero for interval variable

    Default:0

    C++ Type:double

    Options:

    Description:Numerical zero for interval variable

  • groupsTo group the initial values on different slip systems 'format: [start end)', i.e.'0 4 8 11' groups 0-3, 4-7 and 8-11

    C++ Type:std::vector

    Options:

    Description:To group the initial values on different slip systems 'format: [start end)', i.e.'0 4 8 11' groups 0-3, 4-7 and 8-11

  • uo_state_var_evol_rate_comp_nameName of state variable evolution rate component property: Same as state variable evolution rate component user object specified in input file.

    C++ Type:std::vector

    Options:

    Description:Name of state variable evolution rate component property: Same as state variable evolution rate component user object specified in input file.

  • intvar_read_typeinline_inputRead from options for initial value of internal variables: Default from .i file

    Default:inline_input

    C++ Type:MooseEnum

    Options:file_input inline_input user_input

    Description:Read from options for initial value of internal variables: Default from .i file

  • blockThe list of block ids (SubdomainID) that this object will be applied

    C++ Type:std::vector

    Options:

    Description:The list of block ids (SubdomainID) that this object will be applied

Optional Parameters

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Options:

    Description:Set the enabled status of the MooseObject.

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Options:

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector

    Options:

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

    Default:False

    C++ Type:bool

    Options:

    Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

  • seed0The seed for the master random number generator

    Default:0

    C++ Type:unsigned int

    Options:

    Description:The seed for the master random number generator

  • implicitTrueDetermines whether this object is calculated using an implicit or explicit form

    Default:True

    C++ Type:bool

    Options:

    Description:Determines whether this object is calculated using an implicit or explicit form

Advanced Parameters

Input Files

References