TransformGenerator

The Transform MeshGenerator applies one of three linear transformations (TRANSLATE, ROTATE, or SCALE) to the entire mesh. Several independent modifiers may be executed in a specific order to perform more complex transformations. This class simply calls through to the methods in libMesh's MeshTools::Modification namespace.

Applies a linear transform to the entire mesh.

Input Parameters

  • inputThe mesh we want to modify

    C++ Type:MeshGeneratorName

    Options:

    Description:The mesh we want to modify

  • transformThe type of transformation to perform (TRANSLATE, ROTATE, SCALE)

    C++ Type:MooseEnum

    Options:TRANSLATE ROTATE SCALE

    Description:The type of transformation to perform (TRANSLATE, ROTATE, SCALE)

  • vector_valueThe value to use for the transformation. When using TRANSLATE or SCALE, the xyz coordinates are applied in each direction respectively. When using ROTATE, the values are interpreted as the Euler angles phi, theta and psi given in degrees.

    C++ Type:libMesh::VectorValue

    Options:

    Description:The value to use for the transformation. When using TRANSLATE or SCALE, the xyz coordinates are applied in each direction respectively. When using ROTATE, the values are interpreted as the Euler angles phi, theta and psi given in degrees.

Required Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector

    Options:

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Options:

    Description:Set the enabled status of the MooseObject.

Advanced Parameters

Input Files