StitchedMeshGenerator

Overview

The StitchedMeshGenerator object allows for multiple mesh files to be "stitched" together to form a single mesh for use in a simulation. This generator will combine overlapping nodes and turn overlapping external sides into internal sides to form a connected mesh.

Further StitchedMeshGenerator Documentation

Input Parameters

  • stitch_boundaries_pairsPairs of boundaries to be stitched together between the 1st mesh in inputs and each consecutive mesh

    C++ Type:std::vector>

    Options:

    Description:Pairs of boundaries to be stitched together between the 1st mesh in inputs and each consecutive mesh

  • inputsThe input MeshGenerators.

    C++ Type:std::vector

    Options:

    Description:The input MeshGenerators.

Required Parameters

  • clear_stitched_boundary_idsTrueWhether or not to clear the stitched boundary IDs

    Default:True

    C++ Type:bool

    Options:

    Description:Whether or not to clear the stitched boundary IDs

  • algorithmBINARYControl the use of binary search for the nodes of the stitched surfaces.

    Default:BINARY

    C++ Type:MooseEnum

    Options:BINARY EXHAUSTIVE

    Description:Control the use of binary search for the nodes of the stitched surfaces.

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector

    Options:

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Options:

    Description:Set the enabled status of the MooseObject.

Advanced Parameters

Input Files