SmoothMeshGenerator

Utilizes a simple Laplacian based smoother to attempt to improve mesh quality. Will not move boundary nodes or nodes along block/subdomain boundaries

Example

The iterations parameter controls the number of smoothing steps to do. Each smoothing step will iterate the mesh toward the "true" smoothed mesh (as measured by the Laplacian smoother). Note that the mesh should reach "steady state": after just a few iterations the mesh will stop moving by much.

As an example here is an original mesh going through 12 iteration of this smoother:

Input Parameters

  • inputThe mesh we want to smooth.

    C++ Type:MeshGeneratorName

    Options:

    Description:The mesh we want to smooth.

Required Parameters

  • iterations1The number of smoothing iterations to do.

    Default:1

    C++ Type:unsigned int

    Options:

    Description:The number of smoothing iterations to do.

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector

    Options:

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Options:

    Description:Set the enabled status of the MooseObject.

Advanced Parameters

Input Files