GeneratedMeshGenerator

Create a line, square, or cube mesh with uniformly spaced or biased elements.

Overview

The GeneratedMeshGenerator object is the built-in mesh generation capable of creating lines, rectangles, and rectangular prisms ("boxes"). The mesh automatically creates boundaries that are logically named and numbered as follows:

  • In 1D, left = 0, right = 1

  • In 2D, bottom = 0, right = 1, top = 2, left = 3

  • In 3D, back = 0, bottom = 1, right = 2, top = 3, left = 4, front = 5

The length, width, and height of the domain, as well as the number of elements in each direction can be specified independently.

Input Parameters

  • dimThe dimension of the mesh to be generated

    C++ Type:MooseEnum

    Options:1, 2, 3

    Controllable:No

    Description:The dimension of the mesh to be generated

Required Parameters

  • bias_x1The amount by which to grow (or shrink) the cells in the x-direction.

    Default:1

    C++ Type:double

    Controllable:No

    Description:The amount by which to grow (or shrink) the cells in the x-direction.

  • bias_y1The amount by which to grow (or shrink) the cells in the y-direction.

    Default:1

    C++ Type:double

    Controllable:No

    Description:The amount by which to grow (or shrink) the cells in the y-direction.

  • bias_z1The amount by which to grow (or shrink) the cells in the z-direction.

    Default:1

    C++ Type:double

    Controllable:No

    Description:The amount by which to grow (or shrink) the cells in the z-direction.

  • boundary_id_offset0This offset is added to the generated boundary IDs

    Default:0

    C++ Type:short

    Controllable:No

    Description:This offset is added to the generated boundary IDs

  • boundary_name_prefixIf provided, prefix the built in boundary names with this string

    C++ Type:std::string

    Controllable:No

    Description:If provided, prefix the built in boundary names with this string

  • elem_typeThe type of element from libMesh to generate (default: linear element for requested dimension)

    C++ Type:MooseEnum

    Options:EDGE, EDGE2, EDGE3, EDGE4, QUAD, QUAD4, QUAD8, QUAD9, TRI, TRI3, TRI6, TRI7, HEX, HEX8, HEX20, HEX27, TET, TET4, TET10, TET14, PRISM, PRISM6, PRISM15, PRISM18, PYRAMID, PYRAMID5, PYRAMID13, PYRAMID14

    Controllable:No

    Description:The type of element from libMesh to generate (default: linear element for requested dimension)

  • extra_element_integersNames of extra element integers

    C++ Type:std::vector<ExtraElementIDName>

    Controllable:No

    Description:Names of extra element integers

  • gauss_lobatto_gridFalseGrade mesh into boundaries according to Gauss-Lobatto quadrature spacing.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Grade mesh into boundaries according to Gauss-Lobatto quadrature spacing.

  • nx1Number of elements in the X direction

    Default:1

    C++ Type:unsigned int

    Controllable:No

    Description:Number of elements in the X direction

  • ny1Number of elements in the Y direction

    Default:1

    C++ Type:unsigned int

    Controllable:No

    Description:Number of elements in the Y direction

  • nz1Number of elements in the Z direction

    Default:1

    C++ Type:unsigned int

    Controllable:No

    Description:Number of elements in the Z direction

  • subdomain_idsSubdomain IDs for each element, default to all zero

    C++ Type:std::vector<unsigned short>

    Controllable:No

    Description:Subdomain IDs for each element, default to all zero

  • xmax1Upper X Coordinate of the generated mesh

    Default:1

    C++ Type:double

    Controllable:No

    Description:Upper X Coordinate of the generated mesh

  • xmin0Lower X Coordinate of the generated mesh

    Default:0

    C++ Type:double

    Controllable:No

    Description:Lower X Coordinate of the generated mesh

  • ymax1Upper Y Coordinate of the generated mesh

    Default:1

    C++ Type:double

    Controllable:No

    Description:Upper Y Coordinate of the generated mesh

  • ymin0Lower Y Coordinate of the generated mesh

    Default:0

    C++ Type:double

    Controllable:No

    Description:Lower Y Coordinate of the generated mesh

  • zmax1Upper Z Coordinate of the generated mesh

    Default:1

    C++ Type:double

    Controllable:No

    Description:Upper Z Coordinate of the generated mesh

  • zmin0Lower Z Coordinate of the generated mesh

    Default:0

    C++ Type:double

    Controllable:No

    Description:Lower Z Coordinate of the generated mesh

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Set the enabled status of the MooseObject.

  • save_with_nameKeep the mesh from this mesh generator in memory with the name specified

    C++ Type:std::string

    Controllable:No

    Description:Keep the mesh from this mesh generator in memory with the name specified

Advanced Parameters

  • nemesisFalseWhether or not to output the mesh file in the nemesisformat (only if output = true)

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not to output the mesh file in the nemesisformat (only if output = true)

  • outputFalseWhether or not to output the mesh file after generating the mesh

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not to output the mesh file after generating the mesh

  • show_infoFalseWhether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)

Debugging Parameters

Input Files

Child Objects