ExtraNodesetGenerator

This MeshGenerator object creates a new node set and a new boundary made with the nodes the user provides.

Input Parameters

  • inputThe mesh we want to modify

    C++ Type:MeshGeneratorName

    Options:

    Description:The mesh we want to modify

  • new_boundaryThe name of the boundary to create

    C++ Type:std::vector

    Options:

    Description:The name of the boundary to create

Required Parameters

  • nodesThe nodes you want to be in the nodeset (Either this parameter or "coord" must be supplied).

    C++ Type:std::vector

    Options:

    Description:The nodes you want to be in the nodeset (Either this parameter or "coord" must be supplied).

  • tolerance1e-06The tolerance in which two nodes are considered identical

    Default:1e-06

    C++ Type:double

    Options:

    Description:The tolerance in which two nodes are considered identical

  • coordThe nodes with coordinates you want to be in the nodeset (Either this parameter or "nodes" must be supplied).

    C++ Type:std::vector

    Options:

    Description:The nodes with coordinates you want to be in the nodeset (Either this parameter or "nodes" must be supplied).

Optional Parameters

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector

    Options:

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Options:

    Description:Set the enabled status of the MooseObject.

Advanced Parameters

Input Files