# ElasticEnergyMaterial

Free energy material for the elastic energy contributions.

This material generates an elastic free energy contribution consistent with the TensorMechanics stress divergence kernels. This allows for proper coupling of the phase field problem and the mechanics problem. The contribution of the ElasticEnergyMaterial and the chemical free energy (possibly defined using a DerivativeParsedMaterial) are then summed up using a DerivativeSumMaterial to form a _total free energy_ which is passed to the phase field kernels.

The ElasticEnergyMaterial applies a _linear_ elasticity model. It couples in the strain and the elasticity tensor to compute the elastic energy

(1)

The material utilizes the derivatives of and to provide the derivatives of , which are required by the phase field equations.


[Materials]
# material subblocks that define stress and elasticity tensor properties
# (and necessary derivatives) are omitted

[./elasticenergy]
type = ElasticEnergyMaterial
args = 'c'
[../]
[]


## Input Parameters

• argsArguments of F() - use vector coupling

C++ Type:std::vector

Options:

Description:Arguments of F() - use vector coupling

### Required Parameters

• computeTrueWhen false, MOOSE will not call compute methods on this material. The user must call computeProperties() after retrieving the Material via MaterialPropertyInterface::getMaterial(). Non-computed Materials are not sorted for dependencies.

Default:True

C++ Type:bool

Options:

Description:When false, MOOSE will not call compute methods on this material. The user must call computeProperties() after retrieving the Material via MaterialPropertyInterface::getMaterial(). Non-computed Materials are not sorted for dependencies.

• base_nameMaterial property base name

C++ Type:std::string

Options:

Description:Material property base name

C++ Type:std::vector

Options:

• f_nameFBase name of the free energy function (used to name the material properties)

Default:F

C++ Type:std::string

Options:

Description:Base name of the free energy function (used to name the material properties)

• derivative_order3Maximum order of derivatives taken (2 or 3)

Default:3

C++ Type:unsigned int

Options:

Description:Maximum order of derivatives taken (2 or 3)

• boundaryThe list of boundary IDs from the mesh where this boundary condition applies

C++ Type:std::vector

Options:

Description:The list of boundary IDs from the mesh where this boundary condition applies

• blockThe list of block ids (SubdomainID) that this object will be applied

C++ Type:std::vector

Options:

Description:The list of block ids (SubdomainID) that this object will be applied

### Optional Parameters

• output_propertiesList of material properties, from this material, to output (outputs must also be defined to an output type)

C++ Type:std::vector

Options:

Description:List of material properties, from this material, to output (outputs must also be defined to an output type)

• outputsnone Vector of output names were you would like to restrict the output of variables(s) associated with this object

Default:none

C++ Type:std::vector

Options:

Description:Vector of output names were you would like to restrict the output of variables(s) associated with this object

### Outputs Parameters

• enableTrueSet the enabled status of the MooseObject.

Default:True

C++ Type:bool

Options:

Description:Set the enabled status of the MooseObject.

• use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Default:False

C++ Type:bool

Options:

Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

• control_tagsAdds user-defined labels for accessing object parameters via control logic.

C++ Type:std::vector

Options:

Description:Adds user-defined labels for accessing object parameters via control logic.

• seed0The seed for the master random number generator

Default:0

C++ Type:unsigned int

Options:

Description:The seed for the master random number generator

• implicitTrueDetermines whether this object is calculated using an implicit or explicit form

Default:True

C++ Type:bool

Options:

Description:Determines whether this object is calculated using an implicit or explicit form

• constant_onNONEWhen ELEMENT, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps.When SUBDOMAIN, MOOSE will only call computeSubdomainProperties() for the 0th quadrature point, and then copy that value to the other qps. Evaluations on element qps will be skipped

Default:NONE

C++ Type:MooseEnum

Options:NONE ELEMENT SUBDOMAIN

Description:When ELEMENT, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps.When SUBDOMAIN, MOOSE will only call computeSubdomainProperties() for the 0th quadrature point, and then copy that value to the other qps. Evaluations on element qps will be skipped