# Composite Elasticity Tensor

Assemble an elasticity tensor from multiple tensor contributions weighted by material properties

## Description

CompositeElasticityTensor calculates a simple Rank-4 tensor that can be used as an Elasticity tensor in a mechanics simulation. This tensor is computed as a weighted sum of base elasticity tensors, as shown in Eq. (1), where each weight can be a scalar material property that may depend on simulation variables. (1) where is a Rank-4 tensor and is the weighting factor for each Rank-4 tensor.

## Example Input File Syntax

[./Ca]
type = ComputeElasticityTensor
base_name = Ca
block = 0
fill_method = symmetric21
C_ijkl = '1111 .1122 1133 1123 1113 1112 2222 2233 2223 2213 2212 3333 3323 3313 3312 2323 2313 2312 1313 1312 1212'
[../]

(modules/combined/test/tests/elasticitytensor/composite.i)

## Input Parameters

• argsvariable dependencies for the prefactor

C++ Type:std::vector

Options:

Description:variable dependencies for the prefactor

• weightsComponent weights

C++ Type:std::vector

Options:

Description:Component weights

• tensorsComponent tensors

C++ Type:std::vector

Options:

Description:Component tensors

### Required Parameters

• boundaryThe list of boundary IDs from the mesh where this boundary condition applies

C++ Type:std::vector

Options:

Description:The list of boundary IDs from the mesh where this boundary condition applies

• computeTrueWhen false, MOOSE will not call compute methods on this material. The user must call computeProperties() after retrieving the Material via MaterialPropertyInterface::getMaterial(). Non-computed Materials are not sorted for dependencies.

Default:True

C++ Type:bool

Options:

Description:When false, MOOSE will not call compute methods on this material. The user must call computeProperties() after retrieving the Material via MaterialPropertyInterface::getMaterial(). Non-computed Materials are not sorted for dependencies.

• blockThe list of block ids (SubdomainID) that this object will be applied

C++ Type:std::vector

Options:

Description:The list of block ids (SubdomainID) that this object will be applied

• base_nameOptional parameter that allows the user to define multiple mechanics material systems on the same block, i.e. for multiple phases

C++ Type:std::string

Options:

Description:Optional parameter that allows the user to define multiple mechanics material systems on the same block, i.e. for multiple phases

### Optional Parameters

• output_propertiesList of material properties, from this material, to output (outputs must also be defined to an output type)

C++ Type:std::vector

Options:

Description:List of material properties, from this material, to output (outputs must also be defined to an output type)

• outputsnone Vector of output names were you would like to restrict the output of variables(s) associated with this object

Default:none

C++ Type:std::vector

Options:

Description:Vector of output names were you would like to restrict the output of variables(s) associated with this object

### Outputs Parameters

• enableTrueSet the enabled status of the MooseObject.

Default:True

C++ Type:bool

Options:

Description:Set the enabled status of the MooseObject.

• use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Default:False

C++ Type:bool

Options:

Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

• control_tagsAdds user-defined labels for accessing object parameters via control logic.

C++ Type:std::vector

Options:

Description:Adds user-defined labels for accessing object parameters via control logic.

• seed0The seed for the master random number generator

Default:0

C++ Type:unsigned int

Options:

Description:The seed for the master random number generator

• implicitTrueDetermines whether this object is calculated using an implicit or explicit form

Default:True

C++ Type:bool

Options:

Description:Determines whether this object is calculated using an implicit or explicit form

• constant_onNONEWhen ELEMENT, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps.When SUBDOMAIN, MOOSE will only call computeSubdomainProperties() for the 0th quadrature point, and then copy that value to the other qps. Evaluations on element qps will be skipped

Default:NONE

C++ Type:MooseEnum

Options:NONE ELEMENT SUBDOMAIN

Description:When ELEMENT, MOOSE will only call computeQpProperties() for the 0th quadrature point, and then copy that value to the other qps.When SUBDOMAIN, MOOSE will only call computeSubdomainProperties() for the 0th quadrature point, and then copy that value to the other qps. Evaluations on element qps will be skipped