- boundaryThe list of boundary IDs from the mesh where this object appliesC++ Type:std::vector<BoundaryName> Controllable:No Description:The list of boundary IDs from the mesh where this object applies 
- variableThe name of the variable that this residual object operates onC++ Type:NonlinearVariableName Unit:(no unit assumed) Controllable:No Description:The name of the variable that this residual object operates on 
KokkosNeumannBC
This is the Kokkos version of NeumannBC. See the original document for details.
Example Syntax
  [right]
    type = KokkosNeumannBC
    variable = u
    boundary = right
    value = 2
  []Input Parameters
- displacementsThe displacementsC++ Type:std::vector<VariableName> Unit:(no unit assumed) Controllable:No Description:The displacements 
- matrix_onlyFalseWhether this object is only doing assembly to matrices (no vectors)Default:False C++ Type:bool Controllable:No Description:Whether this object is only doing assembly to matrices (no vectors) 
- value0For a Laplacian problem, the value of the gradient dotted with the normals on the boundary.Default:0 C++ Type:double Unit:(no unit assumed) Controllable:Yes Description:For a Laplacian problem, the value of the gradient dotted with the normals on the boundary. 
Optional Parameters
- absolute_value_vector_tagsThe tags for the vectors this residual object should fill with the absolute value of the residual contributionC++ Type:std::vector<TagName> Controllable:No Description:The tags for the vectors this residual object should fill with the absolute value of the residual contribution 
- extra_matrix_tagsThe extra tags for the matrices this Kernel should fillC++ Type:std::vector<TagName> Controllable:No Description:The extra tags for the matrices this Kernel should fill 
- extra_vector_tagsThe extra tags for the vectors this Kernel should fillC++ Type:std::vector<TagName> Controllable:No Description:The extra tags for the vectors this Kernel should fill 
- matrix_tagssystemThe tag for the matrices this Kernel should fillDefault:system C++ Type:MultiMooseEnum Controllable:No Description:The tag for the matrices this Kernel should fill 
- vector_tagsnontimeThe tag for the vectors this Kernel should fillDefault:nontime C++ Type:MultiMooseEnum Controllable:No Description:The tag for the vectors this Kernel should fill 
Contribution To Tagged Field Data Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.C++ Type:std::vector<std::string> Controllable:No Description:Adds user-defined labels for accessing object parameters via control logic. 
- enableTrueSet the enabled status of the MooseObject.Default:True C++ Type:bool Controllable:Yes Description:Set the enabled status of the MooseObject. 
- implicitTrueDetermines whether this object is calculated using an implicit or explicit formDefault:True C++ Type:bool Controllable:No Description:Determines whether this object is calculated using an implicit or explicit form 
- seed0The seed for the master random number generatorDefault:0 C++ Type:unsigned int Controllable:No Description:The seed for the master random number generator 
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.Default:False C++ Type:bool Controllable:No Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used. 
Advanced Parameters
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.C++ Type:MaterialPropertyName Unit:(no unit assumed) Controllable:No Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character. 
- use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.Default:False C++ Type:bool Controllable:No Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.