- momentum_componentThe component of the momentum equation that this kernel applies to.C++ Type:MooseEnum Controllable:No Description:The component of the momentum equation that this kernel applies to. 
- rhie_chow_user_objectThe rhie-chow user-objectC++ Type:UserObjectName Controllable:No Description:The rhie-chow user-object 
- rhoMain phase (not dispersed) density functorC++ Type:MooseFunctorName Unit:(no unit assumed) Controllable:No Description:Main phase (not dispersed) density functor 
- rho_dDispersed phase density. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number.C++ Type:MooseFunctorName Unit:(no unit assumed) Controllable:No Description:Dispersed phase density. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number. 
- u_slipThe slip velocity in the x direction. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number.C++ Type:MooseFunctorName Unit:(no unit assumed) Controllable:No Description:The slip velocity in the x direction. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number. 
- variableThe name of the variable that this residual object operates onC++ Type:NonlinearVariableName Unit:(no unit assumed) Controllable:No Description:The name of the variable that this residual object operates on 
WCNSFV2PMomentumAdvectionSlip
This object implements the component terms of the mixture model in the two-phase Navier Stokes momentum equation. The term is added to the Rhie-Chow interpolation in a similar way than the momentum advection kernel. See INSFVMomentumAdvection for more details.
Input Parameters
- advected_interp_methodupwindThe interpolation to use for the advected quantity. Options are 'upwind', 'average', 'sou' (for second-order upwind), 'min_mod', 'vanLeer', 'quick', 'venkatakrishnan', and 'skewness-corrected' with the default being 'upwind'.Default:upwind C++ Type:MooseEnum Controllable:No Description:The interpolation to use for the advected quantity. Options are 'upwind', 'average', 'sou' (for second-order upwind), 'min_mod', 'vanLeer', 'quick', 'venkatakrishnan', and 'skewness-corrected' with the default being 'upwind'. 
- blockThe list of blocks (ids or names) that this object will be appliedC++ Type:std::vector<SubdomainName> Controllable:No Description:The list of blocks (ids or names) that this object will be applied 
- characteristic_speedThe characteristic speed. For porous medium simulations, this characteristic speed should correspond to the superficial velocity, not the interstitial.C++ Type:double Unit:(no unit assumed) Controllable:No Description:The characteristic speed. For porous medium simulations, this characteristic speed should correspond to the superficial velocity, not the interstitial. 
- fraction_dispersed0Fraction dispersed phase. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number.Default:0 C++ Type:MooseFunctorName Unit:(no unit assumed) Controllable:No Description:Fraction dispersed phase. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number. 
- matrix_onlyFalseWhether this object is only doing assembly to matrices (no vectors)Default:False C++ Type:bool Controllable:No Description:Whether this object is only doing assembly to matrices (no vectors) 
- v_slipThe slip velocity in the y direction. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number.C++ Type:MooseFunctorName Unit:(no unit assumed) Controllable:No Description:The slip velocity in the y direction. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number. 
- velocity_interp_methodrcThe interpolation to use for the velocity. Options are 'average' and 'rc' which stands for Rhie-Chow. The default is Rhie-Chow.Default:rc C++ Type:MooseEnum Controllable:No Description:The interpolation to use for the velocity. Options are 'average' and 'rc' which stands for Rhie-Chow. The default is Rhie-Chow. 
- w_slipThe slip velocity in the z direction. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number.C++ Type:MooseFunctorName Unit:(no unit assumed) Controllable:No Description:The slip velocity in the z direction. A functor is any of the following: a variable, a functor material property, a function, a postprocessor or a number. 
Optional Parameters
- absolute_value_vector_tagsThe tags for the vectors this residual object should fill with the absolute value of the residual contributionC++ Type:std::vector<TagName> Controllable:No Description:The tags for the vectors this residual object should fill with the absolute value of the residual contribution 
- extra_matrix_tagsThe extra tags for the matrices this Kernel should fillC++ Type:std::vector<TagName> Controllable:No Description:The extra tags for the matrices this Kernel should fill 
- extra_vector_tagsThe extra tags for the vectors this Kernel should fillC++ Type:std::vector<TagName> Controllable:No Description:The extra tags for the vectors this Kernel should fill 
- matrix_tagssystemThe tag for the matrices this Kernel should fillDefault:system C++ Type:MultiMooseEnum Controllable:No Description:The tag for the matrices this Kernel should fill 
- vector_tagsnontimeThe tag for the vectors this Kernel should fillDefault:nontime C++ Type:MultiMooseEnum Controllable:No Description:The tag for the vectors this Kernel should fill 
Contribution To Tagged Field Data Parameters
- boundaries_to_avoidThe set of sidesets to not execute this FVFluxKernel on. This takes precedence over force_boundary_execution to restrict to less external boundaries. By default flux kernels are executed on all internal boundaries and Dirichlet boundary conditions.C++ Type:std::vector<BoundaryName> Controllable:No Description:The set of sidesets to not execute this FVFluxKernel on. This takes precedence over force_boundary_execution to restrict to less external boundaries. By default flux kernels are executed on all internal boundaries and Dirichlet boundary conditions. 
- boundaries_to_forceThe set of sidesets to force execution of this FVFluxKernel on. Setting force_boundary_execution to true is equivalent to listing all external mesh boundaries in this parameter.C++ Type:std::vector<BoundaryName> Controllable:No Description:The set of sidesets to force execution of this FVFluxKernel on. Setting force_boundary_execution to true is equivalent to listing all external mesh boundaries in this parameter. 
Boundary Execution Modification Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.C++ Type:std::vector<std::string> Controllable:No Description:Adds user-defined labels for accessing object parameters via control logic. 
- enableTrueSet the enabled status of the MooseObject.Default:True C++ Type:bool Controllable:Yes Description:Set the enabled status of the MooseObject. 
- implicitTrueDetermines whether this object is calculated using an implicit or explicit formDefault:True C++ Type:bool Controllable:No Description:Determines whether this object is calculated using an implicit or explicit form 
- seed0The seed for the master random number generatorDefault:0 C++ Type:unsigned int Controllable:No Description:The seed for the master random number generator 
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.Default:False C++ Type:bool Controllable:No Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used. 
Advanced Parameters
- ghost_layers2The number of layers of elements to ghost.Default:2 C++ Type:unsigned short Controllable:No Description:The number of layers of elements to ghost. 
- use_point_neighborsFalseWhether to use point neighbors, which introduces additional ghosting to that used for simple face neighbors.Default:False C++ Type:bool Controllable:No Description:Whether to use point neighbors, which introduces additional ghosting to that used for simple face neighbors. 
Parallel Ghosting Parameters
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.C++ Type:MaterialPropertyName Unit:(no unit assumed) Controllable:No Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character. 
- use_interpolated_stateFalseFor the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.Default:False C++ Type:bool Controllable:No Description:For the old and older state use projected material properties interpolated at the quadrature points. To set up projection use the ProjectedStatefulMaterialStorageAction.