- modelName of surrogate models.
C++ Type:UserObjectName
Controllable:No
Description:Name of surrogate models.
- parametersParameter values at which the surrogate is evaluated. Accepts scalar variables, postprocessors, and real numbers.
C++ Type:std::vector<std::string>
Controllable:No
Description:Parameter values at which the surrogate is evaluated. Accepts scalar variables, postprocessors, and real numbers.
- variableThe name of the variable that this kernel operates on
C++ Type:AuxVariableName
Unit:(no unit assumed)
Controllable:No
Description:The name of the variable that this kernel operates on
SurrogateModelScalarAux
Sets a value of a scalar variable based on a surrogate model.
This auxiliary scalar kernel takes a vector of scalar variables, postprocessors, and real numbers in "parameters" and evaluates the surrogate model provided in "model" at these values.
Input Parameters
- execute_onLINEARThe list of flag(s) indicating when this object should be executed. For a description of each flag, see https://mooseframework.inl.gov/source/interfaces/SetupInterface.html.
Default:LINEAR
C++ Type:ExecFlagEnum
Controllable:No
Description:The list of flag(s) indicating when this object should be executed. For a description of each flag, see https://mooseframework.inl.gov/source/interfaces/SetupInterface.html.
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.