## Information and Tools

#JouleHeatingHeatGeneratedAux

Compute heat generated from Joule heating .

## Description

The JouleHeatingHeatGeneratedAux AuxKernel is used to compute the heat generated by Joule heating. The heat (power per unit volume) is computed as dP/dV= \bm{J} \cdot \bm{E} = E ^2 \sigma, where \bm{J} = \sigma \bm{E} is the current density, \bm{E} is the electric field, and \sigma is the electrical conductivity.

## Input Parameters

• variableThe name of the variable that this object applies to

C++ Type:AuxVariableName

Options:

Description:The name of the variable that this object applies to

• elecElectric potential for joule heating.

C++ Type:std::vector

Options:

Description:Electric potential for joule heating.

### Required Parameters

• execute_onLINEAR TIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM, PRE_DISPLACE.

Default:LINEAR TIMESTEP_END

C++ Type:ExecFlagEnum

Options:NONE INITIAL LINEAR NONLINEAR TIMESTEP_END TIMESTEP_BEGIN FINAL CUSTOM PRE_DISPLACE

Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM, PRE_DISPLACE.

• boundaryThe list of boundary IDs from the mesh where this boundary condition applies

C++ Type:std::vector

Options:

Description:The list of boundary IDs from the mesh where this boundary condition applies

• electrical_conductivityelectrical_conductivityMaterial property providing electrical conductivity of the material.

Default:electrical_conductivity

C++ Type:MaterialPropertyName

Options:

Description:Material property providing electrical conductivity of the material.

• blockThe list of block ids (SubdomainID) that this object will be applied

C++ Type:std::vector

Options:

Description:The list of block ids (SubdomainID) that this object will be applied

### Optional Parameters

• control_tagsAdds user-defined labels for accessing object parameters via control logic.

C++ Type:std::vector

Options:

Description:Adds user-defined labels for accessing object parameters via control logic.

• enableTrueSet the enabled status of the MooseObject.

Default:True

C++ Type:bool

Options:

Description:Set the enabled status of the MooseObject.

• seed0The seed for the master random number generator

Default:0

C++ Type:unsigned int

Options:

Description:The seed for the master random number generator

• use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Default:False

C++ Type:bool

Options:

Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.