- velocityVelocity vector variable.
C++ Type:std::vector<VariableName>
Description:Velocity vector variable.
LevelSetCFLCondition
Computes the minimum timestep based on the Courant-Friedrichs-Lewy (CFL) condition. The CFL condition, is defined as
where is the Courant number, is the maximum allowed Courant number, is the magnitude of the velocity, is the time step, and is the interval distance, and , in three dimensions, represents the index for the , , and components.
The LevelSetCFLCondition
postprocessor estimates by using the the magnitude of the maximum velocity across quadrature points of an element () and computing the minimum element length for all elements in the finite element mesh ():
Finally, assuming that the maximum allowable Courant number, the maximum allowable timestep is computed as:
Example Syntax
The LevelSetCFLCondition is added to the input file in the Postprocessors
block as follows.
[Postprocessors]
[./cfl]
type = LevelSetCFLCondition
velocity = velocity
execute_on = 'initial'
[../]
[]
(modules/level_set/test/tests/reinitialization/master.i)and it is designed to work to set the timestep within the TimeStepper block. Also, notice that at this point is possible to apply a "scaling" factor to the computed timestep to allow the simulation to operate at some level below the timestep limitation.
[Executioner]
type = Transient
solve_type = PJFNK
start_time = 0
end_time = 1
nl_rel_tol = 1e-12
scheme = crank-nicolson
petsc_options_iname = '-pc_type -pc_sub_type'
petsc_options_value = 'asm ilu'
[./TimeStepper]
type = PostprocessorDT
postprocessor = cfl
scale = 1
[../]
[]
(modules/level_set/test/tests/reinitialization/master.i)Input Parameters
- blockThe list of block ids (SubdomainID) that this object will be applied
C++ Type:std::vector<SubdomainName>
Description:The list of block ids (SubdomainID) that this object will be applied
- execute_onTIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.
Default:TIMESTEP_END
C++ Type:ExecFlagEnum
Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, FINAL, CUSTOM.
Optional Parameters
- allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).
Default:False
C++ Type:bool
Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Description:Set the enabled status of the MooseObject.
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Description:Determines whether this object is calculated using an implicit or explicit form
- outputsVector of output names were you would like to restrict the output of variables(s) associated with this object
C++ Type:std::vector<OutputName>
Description:Vector of output names were you would like to restrict the output of variables(s) associated with this object
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Description:The seed for the master random number generator
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Advanced Parameters
Input Files
- (modules/level_set/examples/vortex/vortex_supg.i)
- (modules/level_set/examples/circle/circle_16.i)
- (modules/level_set/examples/rotating_circle/circle_rotate_master.i)
- (modules/level_set/test/tests/reinitialization/master.i)
- (modules/level_set/examples/rotating_circle/circle_rotate.i)
- (modules/level_set/examples/vortex/vortex.i)
- (modules/level_set/examples/rotating_circle/circle_rotate_supg.i)
- (modules/level_set/examples/vortex/vortex_reinit.i)