47 virtual void init()
override {}
65 std::vector<Real>
buildSequence(
const std::vector<Real> & times)
const;
const InputParameters & parameters() const
Get the parameters of the object.
Solves the PDEs at a sequence of given time points.
bool advanceToFutureTime(Real time, Real tolerance, Real &next_time)
Return the first sequence time that has not yet been reached, if any.
virtual void init() override
Initialize the time stepper.
std::vector< Real >::const_iterator findFirstFutureTime(Real time, Real tolerance) const
Find the first sequence time greater than time by more than tolerance.
void updateSequence(const std::vector< Real > ×)
virtual void acceptStep() override
This gets called when time step is accepted.
virtual void refreshSequence()
Re-read a time sequence source that can change during the simulation.
void setupSequence(const std::vector< Real > ×)
void increaseCurrentStep()
virtual Real computeInitialDT() override
Computes time step size for the initial time step.
const bool _set_end_time
Whether to use the last t in sequence as Executioner end_time.
unsigned int & _current_step
the step that the time stepper is currently at
virtual Real computeDT() override
Computes time step size after the initial time step.
static InputParameters validParams()
void synchronizeCurrentStep(Real time, Real tolerance)
Set the current sequence position from time.
std::vector< Real > & _time_sequence
stores the sequence of time points
const bool _use_last_dt_after_last_t
Whether to use the final dt past the last t in sequence.
std::vector< Real > buildSequence(const std::vector< Real > ×) const
Build the canonical time sequence for the current start and end times.
virtual Real getNextTimeInSequence()
Get the next time in the input time sequence.
Base class for time stepping.