24 std::unique_ptr<MeshBase>
generate()
override;
Real _x_width
The mesh width in the x, y and z directions.
TiledMeshGenerator(const InputParameters ¶meters)
std::unique_ptr< MeshBase > & _input
Mesh that possibly comes from another generator.
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
static InputParameters validParams()
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
const InputParameters & parameters() const
Get the parameters of the object.
Take an input mesh and repeat it in the x,y and z directions.
MeshGenerators are objects that can modify or add to an existing mesh.