13 #include "libmesh/replicated_mesh.h" 26 std::unique_ptr<MeshBase>
generate()
override;
const bool _prevent_boundary_ids_overlap
Whether to renumber all boundaries in stitched meshes to prevent accidental merging of sidesets with ...
static InputParameters validParams()
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
std::vector< std::vector< std::string > > _stitch_boundaries_pairs
A transformed version of _stitch_boundaries into a more logical "pairwise" structure.
std::vector< std::unique_ptr< MeshBase > * > _mesh_ptrs
StitchedMeshGenerator(const InputParameters ¶meters)
const bool & _clear_stitched_boundary_ids
Whether or not to clear (remove) the stitched boundary IDs.
This is a "smart" enum class intended to replace many of the shortcomings in the C++ enum type It sho...
const bool _merge_boundaries_with_same_name
Whether to merge boundaries if they have the same name but different boundary IDs.
const std::vector< MeshGeneratorName > & _input_names
The mesh generator inputs to read.
const InputParameters & parameters() const
Get the parameters of the object.
MeshGenerators are objects that can modify or add to an existing mesh.
Allows multiple mesh files to be "stitched" together to form a single mesh.
MooseEnum _algorithm
Type of algorithm used to find matching nodes (binary or exhaustive)