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StitchMeshGenerator.h
Go to the documentation of this file.
1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#pragma once
11
13#include "libmesh/replicated_mesh.h"
14
19{
20public:
22
24
25 std::unique_ptr<MeshBase> generate() override;
26
27protected:
28 // Holds pointers to the pointers to the meshes.
29 std::vector<std::unique_ptr<MeshBase> *> _mesh_ptrs;
30
32 const std::vector<MeshGeneratorName> & _input_names;
33
37
40};
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system.
const InputParameters & parameters() const
Get the parameters of the object.
Definition MooseBase.h:131
A base class for mesh generators that stitch boundaries together.
Allows multiple mesh files to be "stitched" together to form a single mesh.
std::vector< std::unique_ptr< MeshBase > * > _mesh_ptrs
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
static InputParameters validParams()
const bool _merge_boundaries_with_same_name
Whether to merge boundaries if they have the same name but different boundary IDs.
const bool _prevent_boundary_ids_overlap
Whether to renumber all boundaries in stitched meshes to prevent accidental merging of sidesets with ...
const std::vector< MeshGeneratorName > & _input_names
The mesh generator inputs to read.