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StitchMeshGenerator.h
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1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
13 #include "libmesh/replicated_mesh.h"
14 
19 {
20 public:
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24 
25  std::unique_ptr<MeshBase> generate() override;
26 
27 protected:
28  // Holds pointers to the pointers to the meshes.
29  std::vector<std::unique_ptr<MeshBase> *> _mesh_ptrs;
30 
32  const std::vector<MeshGeneratorName> & _input_names;
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37 
40 };
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
static InputParameters validParams()
const bool _merge_boundaries_with_same_name
Whether to merge boundaries if they have the same name but different boundary IDs.
const bool _prevent_boundary_ids_overlap
Whether to renumber all boundaries in stitched meshes to prevent accidental merging of sidesets with ...
A base class for mesh generators that stitch boundaries together.
Allows multiple mesh files to be "stitched" together to form a single mesh.
const std::vector< MeshGeneratorName > & _input_names
The mesh generator inputs to read.
StitchMeshGenerator(const InputParameters &parameters)
std::vector< std::unique_ptr< MeshBase > * > _mesh_ptrs
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
const InputParameters & parameters() const
Get the parameters of the object.