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SphericalAverage.h
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3 //*
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5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "SpatialAverageBase.h"
13 
19 {
20 public:
22 
24 
25 protected:
27  virtual Real computeDistance() override;
28 };
virtual Real computeDistance() override
compute the distance of the current quadrature point for binning
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
SphericalAverage(const InputParameters &parameters)
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
const InputParameters & parameters() const
Get the parameters of the object.
static InputParameters validParams()
Compute a spherical average of a variable as a function of radius throughout the simulation domain...
Base clase for computing spatial average of a variable over simple spatial regions of the computation...