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SphereMeshGenerator.h
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1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "MeshGenerator.h"
13 
18 {
19 public:
21 
23 
24  std::unique_ptr<MeshBase> generate() override;
25 
26 protected:
28  const Real & _radius;
29 
31  const unsigned int & _nr;
32 
35 
37  const unsigned int & _n_smooth;
38 };
const MooseEnum _elem_type
element type
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
static InputParameters validParams()
const unsigned int & _n_smooth
number of smoothing operations
This is a "smart" enum class intended to replace many of the shortcomings in the C++ enum type It sho...
Definition: MooseEnum.h:33
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
const unsigned int & _nr
number of radial elements
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
SphereMeshGenerator(const InputParameters &parameters)
const InputParameters & parameters() const
Get the parameters of the object.
Create a sphere volume mesh.
MeshGenerators are objects that can modify or add to an existing mesh.
Definition: MeshGenerator.h:32
const Real & _radius
sphere radius