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RefineBlockGenerator.h
Go to the documentation of this file.
1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#pragma once
11
12#include "MeshGenerator.h"
13
18{
19public:
21
23
24protected:
25 virtual std::unique_ptr<MeshBase> generate() override;
26
27private:
29 std::unique_ptr<MeshBase> & _input;
30
32 const std::vector<SubdomainName> _block;
33
35 std::vector<unsigned int> _refinement;
36
39
42
54 virtual std::unique_ptr<MeshBase> recursive_refine(const std::vector<subdomain_id_type> block_ids,
55 std::unique_ptr<MeshBase> & mesh,
56 const std::vector<unsigned int> refinement,
57 const unsigned int max,
58 unsigned int ref_step = 0);
59};
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system.
MeshGenerators are objects that can modify or add to an existing mesh.
const InputParameters & parameters() const
Get the parameters of the object.
Definition MooseBase.h:131
MeshGenerator for refining one or more blocks.
virtual std::unique_ptr< MeshBase > recursive_refine(const std::vector< subdomain_id_type > block_ids, std::unique_ptr< MeshBase > &mesh, const std::vector< unsigned int > refinement, const unsigned int max, unsigned int ref_step=0)
The actual function refining the blocks.
virtual std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
const bool _enable_neighbor_refinement
Toggles whether neighboring level one elements should be refined or not. Defaults to true.
static InputParameters validParams()
std::vector< unsigned int > _refinement
The amount of times to refine each block, corresponding to their index in 'block'.
const std::vector< SubdomainName > _block
List of block(s) to refine.
const Real _max_element_volume
maximum element size over which elements are refined
std::unique_ptr< MeshBase > & _input
Input mesh to refine.