38 virtual void operator()(
const MeshBase::const_element_iterator & range_begin,
39 const MeshBase::const_element_iterator & range_end,
41 map_type & coupled_elements)
override;
47 virtual std::unique_ptr<GhostingFunctor>
clone()
const override;
49 virtual std::string
getInfo()
const override;
Stores the stateful material properties computed by materials.
virtual std::string getInfo() const override
Method for returning relationship manager information (suitable for console output).
std::map< const Elem *, const CouplingMatrix *, CompareDofObjectsByPIDAndThenID > map_type
RedistributeProperties(const InputParameters ¶meters)
uint8_t processor_id_type
std::vector< MaterialPropertyStorage * > _materials
virtual void operator()(const MeshBase::const_element_iterator &range_begin, const MeshBase::const_element_iterator &range_end, processor_id_type p, map_type &coupled_elements) override
This function doesn't actually add anything to coupled_elements - we solely use the redistribute() ov...
virtual void redistribute() override
RelationshipManagers are used for describing what kinds of non-local resources are needed for an obje...
void addMaterialPropertyStorage(MaterialPropertyStorage &mat_props)
Pushes the given pair ( mat_data , mat_props ) onto our list of _materials data to redistribute each ...
virtual bool operator>=(const RelationshipManager &rhs) const override
Whether this relationship manager provides more or the same amount and type of ghosting as the rhs...
const InputParameters & parameters() const
Get the parameters of the object.
Proxy for accessing MaterialPropertyStorage.
virtual std::unique_ptr< GhostingFunctor > clone() const override
Abstract GhostingFunctor code relies on clone(), which for us is just a copy construction into a new ...
static InputParameters validParams()
RedistributeProperties is used for its redistribute() callback, which ensures that any stateful prope...