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RayDirectionOptions.h
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1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#pragma once
11
12#include "libmesh/point.h"
13
15{
16
19{
24};
25
33
34} // namespace SurfaceGeometry
RayDirectionMode
How the ray-casting engine obtains its shooting direction.
@ USER_SPECIFIED
The engine uses the caller-supplied direction exactly, with no auto-selection.
@ AUTO_PCA
The engine auto-selects a robust direction via PCA (may use a fallback).
Ray-direction intent for AdaptiveRayContainmentCheck: an explicit mode plus the direction to use when...