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RandomPartitioner.h
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1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#pragma once
11
12// MOOSE includes
13#include "MoosePartitioner.h"
14
19{
20public:
21 RandomPartitioner(const InputParameters & params);
22 virtual ~RandomPartitioner();
23
25
26 virtual std::unique_ptr<Partitioner> clone() const override;
27
28protected:
29 virtual void _do_partition(MeshBase & mesh, const unsigned int n) override;
30
32 const unsigned int _num_procs;
33};
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system.
Base class for MOOSE partitioner.
Partitions a mesh randomly using element ids as the seed for the generator.
virtual void _do_partition(MeshBase &mesh, const unsigned int n) override
virtual std::unique_ptr< Partitioner > clone() const override
static InputParameters validParams()
const unsigned int _num_procs
Total number of processors.
MeshBase & mesh