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PlaneIDMeshGenerator.h
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1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "MeshGenerator.h"
13 
18 {
19 public:
21 
23 
24  std::unique_ptr<MeshBase> generate() override;
25 
26 protected:
28  int getPlaneID(const Point & p) const;
30  std::unique_ptr<MeshBase> & _input;
32  std::vector<Real> _planes;
34  const unsigned int _axis_index;
36  const std::string _element_id_name;
37 };
Assigns plane extra ID for existing 3D meshes.
const unsigned int _axis_index
index of plane axis
PlaneIDMeshGenerator(const InputParameters &parameters)
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
std::unique_ptr< MeshBase > & _input
input mesh for adding reporting ID
const InputParameters & parameters() const
Get the parameters of the object.
static InputParameters validParams()
MeshGenerators are objects that can modify or add to an existing mesh.
Definition: MeshGenerator.h:32
std::vector< Real > _planes
coordinates of planes
const std::string _element_id_name
name of integer ID
int getPlaneID(const Point &p) const
get plane ID for given plane coordiantes
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.