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ParsedNodeTransformGenerator.h
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1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
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6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "MeshGenerator.h"
13 #include "FunctionParserUtils.h"
14 
15 #include <array>
16 
17 /*
18  * A mesh generator that applies an arbitrary transformation to the nodal coordinates of a mesh
19  */
21 {
22 public:
24 
26 
27  std::unique_ptr<MeshBase> generate() override;
28 
29 protected:
31  static const std::string _func_name[];
32 
34  std::unique_ptr<MeshBase> & _input;
35 
37  std::array<SymFunctionPtr, 3> _functions;
38 };
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
std::unique_ptr< MeshBase > & _input
the input mesh
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
ParsedNodeTransformGenerator(const InputParameters &parameters)
static const std::string _func_name[]
names of each component function parameter
const InputParameters & parameters() const
Get the parameters of the object.
std::array< SymFunctionPtr, 3 > _functions
the node position functions
MeshGenerators are objects that can modify or add to an existing mesh.
Definition: MeshGenerator.h:32