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OverlayMeshGenerator.h
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1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#pragma once
11
12#include "MeshGenerator.h"
13
14/*
15 * Mesh generator to create a Overlay mesh
16 */
18{
19public:
22 std::unique_ptr<MeshBase> generate() override;
23
24protected:
27
29 std::unique_ptr<MeshBase> * _build_mesh;
30
32 const MeshGeneratorName _mesh_name;
33
35 std::unique_ptr<MeshBase> * _input_mesh;
36};
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system.
MeshGenerators are objects that can modify or add to an existing mesh.
const InputParameters & parameters() const
Get the parameters of the object.
Definition MooseBase.h:131
This is a "smart" enum class intended to replace many of the shortcomings in the C++ enum type It sho...
Definition MooseEnum.h:55
std::unique_ptr< MeshBase > * _input_mesh
Hold the input mesh.
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
std::unique_ptr< MeshBase > * _build_mesh
Hold the generated mesh.
static InputParameters validParams()
MooseEnum _dim
The dimension of the mesh.
const MeshGeneratorName _mesh_name
Name of the input mesh.