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NumMeshDivisions.h
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3 //*
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6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
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9 
10 #pragma once
11 
12 #include "GeneralPostprocessor.h"
13 
14 class MeshDivision;
15 
20 {
21 public:
23 
25 
26  virtual void initialize() override {}
27  virtual void execute() override {}
28 
30  virtual Real getValue() const override;
31 
32 private:
33  // MeshDivision object to count the number of divisions/regions from
35 };
const MeshDivision & _mesh_division
static InputParameters validParams()
Counts the number of divisions/regions from a MeshDivision object.
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
This class is here to combine the Postprocessor interface and the base class Postprocessor object alo...
Base class for MeshDivision objects.
Definition: MeshDivision.h:35
virtual Real getValue() const override
This will get called to actually grab the final value the postprocessor has calculated.
virtual void execute() override
Execute method.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
NumMeshDivisions(const InputParameters &parameters)
virtual PostprocessorValue getValue() const =0
This will get called to actually grab the final value the postprocessor has calculated.
const InputParameters & parameters() const
Get the parameters of the object.
virtual void initialize() override
Called before execute() is ever called so that data can be cleared.