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NodeSetsFromSideSetsGenerator.C
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9 
11 
12 #include "CastUniquePointer.h"
13 
15 
18 {
20 
21  params.addClassDescription("Mesh generator which constructs node sets from side sets");
22  params.addRequiredParam<MeshGeneratorName>("input",
23  "Input mesh the operation will be applied to");
24 
25  return params;
26 }
27 
29  : MeshGenerator(parameters), _input(getMesh("input"))
30 {
31 }
32 
33 std::unique_ptr<MeshBase>
35 {
36  _input->get_boundary_info().build_node_list_from_side_list();
37 
38  return dynamic_pointer_cast<MeshBase>(_input);
39 }
MeshGenerator for constructing node sets from side sets.
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
std::unique_ptr< T_DEST, T_DELETER > dynamic_pointer_cast(std::unique_ptr< T_SRC, T_DELETER > &src)
These are reworked from https://stackoverflow.com/a/11003103.
void addRequiredParam(const std::string &name, const std::string &doc_string)
This method adds a parameter and documentation string to the InputParameters object that will be extr...
NodeSetsFromSideSetsGenerator(const InputParameters &parameters)
static InputParameters validParams()
Definition: MeshGenerator.C:23
std::unique_ptr< MeshBase > generate() override
Generate / modify the mesh.
void addClassDescription(const std::string &doc_string)
This method adds a description of the class that will be displayed in the input file syntax dump...
std::unique_ptr< MeshBase > & _input
Input mesh the operation will be applied to.
registerMooseObject("MooseApp", NodeSetsFromSideSetsGenerator)
MeshGenerators are objects that can modify or add to an existing mesh.
Definition: MeshGenerator.h:32