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NodalPatchRecoveryMaterialProperty.h
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1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 // MOOSE includes
13 #include "NodalPatchRecoveryBase.h"
14 
15 #include "IndexableProperty.h"
16 
21 {
22 public:
24 
26 
27  virtual void initialSetup() override { _prop.check(); }
28 
29 protected:
30  virtual Real computeValue() override { return _prop[_qp]; }
31 
33 };
NodalPatchRecoveryMaterialProperty(const InputParameters &parameters)
const InputParameters & parameters() const
Get the parameters of the object.
Definition: MooseBase.h:127
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
const IndexableProperty< NodalPatchRecoveryBase, false > _prop
Prepare patches for use in nodal patch recovery based on a material property.
virtual Real computeValue() override
Compute the quantity to recover using nodal patch recovery.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
virtual void initialSetup() override
Gets called at the beginning of the simulation before this object is asked to do its job...
void check() const
integrity check