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NearestPositionsDivision.h
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1//* This file is part of the MOOSE framework
2//* https://mooseframework.inl.gov
3//*
4//* All rights reserved, see COPYRIGHT for full restrictions
5//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6//*
7//* Licensed under LGPL 2.1, please see LICENSE for details
8//* https://www.gnu.org/licenses/lgpl-2.1.html
9
10#pragma once
11
12#include "MeshDivision.h"
13
14class Positions;
15
21{
22public:
24
26
27 virtual void initialize() override;
28 virtual unsigned int divisionIndex(const Point & pt) const override;
29 virtual unsigned int divisionIndex(const Elem & elem) const override;
30
31private:
32 // Positions object to use to create the nearest-neighbor division/partition
34};
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system.
Base class for MeshDivision objects.
const InputParameters & parameters() const
Get the parameters of the object.
Definition MooseBase.h:131
Divides the mesh based on a nearest-neighbor algorithm applied to the positions from a Positions obje...
static InputParameters validParams()
virtual void initialize() override
Set up any data members that would be necessary to obtain the division indices.
virtual unsigned int divisionIndex(const Point &pt) const override
Return the index of the division to which the point belongs.
const Positions *const _nearest_positions_obj
Positions objects are under the hood Reporters.
Definition Positions.h:21