28 virtual unsigned int divisionIndex(
const Point & pt)
const override;
29 virtual unsigned int divisionIndex(
const Elem & elem)
const override;
virtual void initialize() override
Set up any data members that would be necessary to obtain the division indices.
NearestPositionsDivision(const InputParameters ¶meters)
const InputParameters & parameters() const
Get the parameters of the object.
Positions objects are under the hood Reporters.
static InputParameters validParams()
Divides the mesh based on a nearest-neighbor algorithm applied to the positions from a Positions obje...
Base class for MeshDivision objects.
const Positions *const _nearest_positions_obj
virtual unsigned int divisionIndex(const Point &pt) const override
Return the index of the division to which the point belongs.