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NearestPointLayeredAverage.h
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1 //* This file is part of the MOOSE framework
2 //* https://www.mooseframework.org
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 // MOOSE includes
14 #include "NearestPointBase.h"
15 #include "LayeredAverage.h"
16 
25  : public NearestPointBase<LayeredAverage, ElementIntegralVariableUserObject>
26 {
27 public:
29 
31 };
This UserObject computes averages of a variable storing partial sums for the specified number of inte...
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
This UserObject computes averages of a variable storing partial sums for the specified number of inte...
NearestPointLayeredAverage(const InputParameters &parameters)
static InputParameters validParams()
const InputParameters & parameters() const
Get the parameters of the object.