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NearestPointAverage.h
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1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 // MOOSE includes
13 #include "NearestPointBase.h"
14 #include "ElementAverageValue.h"
16 
22  : public NearestPointBase<ElementAverageValue, ElementVariableVectorPostprocessor>
23 {
24 public:
26 
28 
29  virtual Real spatialValue(const Point & point) const override;
30 
31  Real userObjectValue(unsigned int i) const;
32 
33  unsigned int nearestPointIndex(const Point & point) const;
34 
35  virtual void finalize() override;
36 
37 protected:
40 };
This UserObject computes averages of a variable storing partial sums for the specified number of inte...
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
virtual void finalize() override
Finalize.
NearestPointAverage(const InputParameters &parameters)
VectorPostprocessorValue & _np_post_processor_values
Postprocessor values for each point.
static InputParameters validParams()
std::vector< Real > VectorPostprocessorValue
Definition: MooseTypes.h:203
virtual Real spatialValue(const Point &point) const override
Given a Point return the integral value associated with the layer that point falls in for the layered...
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
Real userObjectValue(unsigned int i) const
const InputParameters & parameters() const
Get the parameters of the object.
unsigned int nearestPointIndex(const Point &point) const
Given a list of points this object computes the average of a variable over the points closest to each...