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include
postprocessors
NearestNodeNumber.h
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//* This file is part of the MOOSE framework
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//* https://mooseframework.inl.gov
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//*
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//* All rights reserved, see COPYRIGHT for full restrictions
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//* https://github.com/idaholab/moose/blob/master/COPYRIGHT
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//*
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//* Licensed under LGPL 2.1, please see LICENSE for details
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//* https://www.gnu.org/licenses/lgpl-2.1.html
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#pragma once
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#include "
GeneralPostprocessor.h
"
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#include "
NearestNodeNumberUO.h
"
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class
NearestNodeNumber
:
public
GeneralPostprocessor
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{
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public
:
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static
InputParameters
validParams
();
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NearestNodeNumber
(
const
InputParameters
&
parameters
);
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virtual
void
execute
()
override
{};
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virtual
void
initialize
()
override
{};
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virtual
PostprocessorValue
getValue
()
const override
;
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private
:
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const
NearestNodeNumberUO
&
_nnn
;
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};
NearestNodeNumber::validParams
static InputParameters validParams()
Definition:
NearestNodeNumber.C:16
NearestNodeNumber::getValue
virtual PostprocessorValue getValue() const override
This will get called to actually grab the final value the postprocessor has calculated.
Definition:
NearestNodeNumber.C:32
NearestNodeNumber::_nnn
const NearestNodeNumberUO & _nnn
The nearest node number UserObject that does all the work.
Definition:
NearestNodeNumber.h:31
NearestNodeNumberUO.h
NearestNodeNumber::initialize
virtual void initialize() override
Called before execute() is ever called so that data can be cleared.
Definition:
NearestNodeNumber.h:26
InputParameters
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
Definition:
InputParameters.h:66
GeneralPostprocessor
This class is here to combine the Postprocessor interface and the base class Postprocessor object alo...
Definition:
GeneralPostprocessor.h:21
NearestNodeNumber
Given a NearestNodeNumberUO, outputs the nearest node number to a given point.
Definition:
NearestNodeNumber.h:18
NearestNodeNumber::NearestNodeNumber
NearestNodeNumber(const InputParameters ¶meters)
Definition:
NearestNodeNumber.C:25
PostprocessorValue
Real PostprocessorValue
various MOOSE typedefs
Definition:
MooseTypes.h:202
NearestNodeNumber::execute
virtual void execute() override
Execute method.
Definition:
NearestNodeNumber.h:25
NearestNodeNumberUO
Finds the nearest node to a given point.
Definition:
NearestNodeNumberUO.h:18
GeneralPostprocessor.h
MooseBaseParameterInterface::parameters
const InputParameters & parameters() const
Get the parameters of the object.
Definition:
MooseBaseParameterInterface.h:62
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