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MultiSystemSolveObject.h
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1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
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6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "SolveObject.h"
13 
14 class SolverSystem;
15 
20 {
21 public:
23 
25 
30  const std::vector<SolverSystem *> & systemsToSolve() const { return _systems; }
31 
32 protected:
34  std::vector<SolverSystem *> _systems;
35 
37  unsigned int _num_nl_systems;
38 };
static InputParameters validParams()
The main MOOSE class responsible for handling user-defined parameters in almost every MOOSE system...
Executioners are objects that do the actual work of solving your problem.
Definition: Executioner.h:30
unsigned int _num_nl_systems
Number of nonlinear systems.
const std::vector< SolverSystem * > & systemsToSolve() const
Returns a reference to the vector of solver systems that this object is supposed to solve...
MultiSystemSolveObject(Executioner &ex)
std::vector< SolverSystem * > _systems
Vector of pointers to the systems.
A solve object for use when wanting to solve multiple systems.