https://mooseframework.inl.gov
MortarSegmentHelper.h
Go to the documentation of this file.
1 //* This file is part of the MOOSE framework
2 //* https://mooseframework.inl.gov
3 //*
4 //* All rights reserved, see COPYRIGHT for full restrictions
5 //* https://github.com/idaholab/moose/blob/master/COPYRIGHT
6 //*
7 //* Licensed under LGPL 2.1, please see LICENSE for details
8 //* https://www.gnu.org/licenses/lgpl-2.1.html
9 
10 #pragma once
11 
12 #include "MortarSegmentInfo.h"
13 
14 #include "libmesh/point.h"
15 #include "libmesh/int_range.h"
16 
17 #include <vector>
18 
19 using libMesh::Point;
20 using libMesh::Real;
21 
29 {
30 public:
31  MortarSegmentHelper(const std::vector<Point> secondary_nodes,
32  const Point & center,
33  const Point & normal,
34  const MortarSegmentTriangulationMode triangulation_mode,
35  const bool triangulate_triangles);
36 
43  const Point & p1, const Point & p2, const Point & q1, const Point & q2, Real & s) const;
44 
48  bool isInsideSecondary(const Point & pt) const;
49 
53  bool isDisjoint(const std::vector<Point> & poly) const;
54 
58  std::vector<Point> projectPrimaryPoly(const std::vector<Point> & primary_nodes) const;
59 
64  std::vector<Point> clipPoly(const std::vector<Point> & primary_nodes) const;
65 
76  void triangulatePoly(std::vector<Point> & poly_nodes,
77  std::vector<std::vector<unsigned int>> & tri_map) const;
78 
85  void getMortarSegments(const std::vector<Point> & primary_nodes,
86  std::vector<Point> & nodes,
87  std::vector<std::vector<unsigned int>> & elem_to_nodes);
88 
92  Real area(const std::vector<Point> & nodes) const;
93 
97  const Point & center() const { return _center; }
98 
103 
107  Point point(unsigned int i) const
108  {
109  return (_secondary_poly[i](0) * _u) + (_secondary_poly[i](1) * _v) + _center;
110  }
111 
112 private:
117 
122 
129 
134 
139 
140  bool _debug;
141 
145  Real _tolerance = 1e-8;
146 
151 
156 
161 
166 
170  std::vector<Point> _secondary_poly;
171 };
Point _center
Geometric center of secondary element.
Real _area_tol
Tolerance times secondary area for dimensional consistency.
bool isInsideSecondary(const Point &pt) const
Check that a point is inside the secondary polygon (for verification only)
R poly(const C &c, const T x, const bool derivative=false)
Evaluate a polynomial with the coefficients c at x.
Definition: MathUtils.h:242
void getMortarSegments(const std::vector< Point > &primary_nodes, std::vector< Point > &nodes, std::vector< std::vector< unsigned int >> &elem_to_nodes)
Get mortar segments generated by a secondary and primary element pair.
Real _length_tol
Tolerance times secondary area for dimensional consistency.
std::vector< Point > clipPoly(const std::vector< Point > &primary_nodes) const
Clip secondary element (defined in instantiation) against given primary polygon result is a set of 2D...
Real remainder() const
Get area fraction remaining after clipping against primary elements.
std::vector< Point > projectPrimaryPoly(const std::vector< Point > &primary_nodes) const
Project a primary polygon into the helper plane while preserving the clipping orientation.
void triangulatePoly(std::vector< Point > &poly_nodes, std::vector< std::vector< unsigned int >> &tri_map) const
Triangulate a polygon according to the configured mortar-segment triangulation mode.
std::vector< Point > _secondary_poly
List of projected points on the linearized secondary element.
MortarSegmentTriangulationMode
Real _tolerance
Tolerance for intersection and clipping.
Point _u
Vectors orthogonal to normal that span the plane projection will be performed on. ...
Real _secondary_area
Area of projected secondary element.
MortarSegmentHelper(const std::vector< Point > secondary_nodes, const Point &center, const Point &normal, const MortarSegmentTriangulationMode triangulation_mode, const bool triangulate_triangles)
Point _normal
Normal at geometric center of secondary element.
bool isDisjoint(const std::vector< Point > &poly) const
Checks whether polygons are disjoint for an easy out.
const Point & center() const
Get center point of secondary element.
const MortarSegmentTriangulationMode _triangulation_mode
Triangulation mode used for clipped polygons.
Real area(const std::vector< Point > &nodes) const
Compute area of polygon.
DIE A HORRIBLE DEATH HERE typedef LIBMESH_DEFAULT_SCALAR_TYPE Real
const bool _triangulate_triangles
Whether already-triangular polygons should still be centroid-subdivided.
This class supports defining mortar segment mesh elements in 3D by projecting secondary and primary e...
Point getIntersection(const Point &p1, const Point &p2, const Point &q1, const Point &q2, Real &s) const
Computes the intersection between line segments defined by point pairs (p1,p2) and (q1...
Real _remaining_area_fraction
Fraction of area remaining after overlapping primary polygons clipped.
Point point(unsigned int i) const
Get 3D position of node of linearized secondary element.